![]() mainly doing this as the pure rust zstd backend doesn't accept discohawk produced chd files, although they are completely valid by reference zstd implemetation standards, max_perf uses the reference zstd here |
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.. | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
dll | ||
gamedb | ||
overlay | ||
EmuHawkMono.sh | ||
defctrl.json |