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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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e0c2e43e48
BizHawk
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BizHawk.Client.EmuHawk
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DisplayManager
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zeromus
0cd3a82862
psx - improve framebuffer clipping method, add deinterlacer settings, fix some PAR for PAL games; fix bugs in GameExtraPadding handling
2015-08-09 13:57:45 -05:00
..
BaseFilter.cs
emuhawk - add experimental prescale option to display manager
2015-07-06 12:31:30 -05:00
Gui.cs
psx - improve framebuffer clipping method, add deinterlacer settings, fix some PAR for PAL games; fix bugs in GameExtraPadding handling
2015-08-09 13:57:45 -05:00
Retro.cs
Remove some unused code
2014-06-29 02:33:50 +00:00
Utils.cs
displaymanager - maybe, just maybe, successfully get rid of the need for 0xFF000000 in the VideoProvider buffers. Should enable some little speedups and cleanups of other code that had to add the 0xFF000000 alpha channel
2014-12-13 23:04:22 +00:00