BizHawk/Assets
adelikat 95353188c7 Merge branch 'master' into waterbox2 2017-05-31 13:38:01 -05:00
..
Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua Gargoyles.lua: fix last frame comparisons 2017-01-19 14:50:15 +03:00
NES/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Shaders/BizHawk move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll ok, it's over. exe packing is for the birds 2016-03-24 19:10:08 -05:00
gamedb Update gamedb.txt 2017-05-30 19:03:36 -04:00
defctrl.json VB - default cotnroller bindings 2017-05-29 16:49:10 -05:00