BizHawk/BizHawk.MultiClient
andres.delikat def79375dd NES PPU - palette viewer works 2011-03-08 21:17:31 +00:00
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Gameboy restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler 2011-01-20 06:24:31 +00:00
Input make controls processing more resilient against malformed binding strings 2011-02-20 06:49:16 +00:00
NEStools NES PPU - palette viewer works 2011-03-08 21:17:31 +00:00
Properties Ram Search - menu item + toolstrip - Copy Value to Prev 2011-02-23 04:30:50 +00:00
config Misc small cleanups 2011-03-04 16:18:06 +00:00
images oops, forgot to add this image 2011-02-23 14:20:09 +00:00
movie Fix SKROM char size, and checking in some movie playback stuff 2011-03-03 20:01:36 +00:00
output [NES] overhaul database and board configuration system some more and reorg code a bit 2011-03-08 07:25:35 +00:00
tools Memory Viewer - fix issues with setting the scroll bar position when setting a highlighted value. Also, clicking the highlighted value unhighlights the address 2011-03-08 15:31:24 +00:00
AboutBox.Designer.cs less inept this time 2011-02-25 04:14:29 +00:00
AboutBox.cs MemoryViewer - click an address to hide it (currently single address highlighting only). Still some issues to work out with it. 2011-03-07 17:51:54 +00:00
AboutBox.resx levar burton cameo 2011-02-25 04:06:50 +00:00
ArchiveChooser.Designer.cs archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
ArchiveChooser.cs archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
ArchiveChooser.resx archive file choosing. also, support archive subdirectories. just because i always wanted to. 2011-03-07 02:04:42 +00:00
BizHawk.MultiClient.csproj Start a PaletteViewer control for the NES PPU Viewer dialog 2011-03-08 16:43:08 +00:00
Config.cs NESPPU - hook up windows position saving & autoload, and hook up UpdateValues to frame loop 2011-03-08 19:05:23 +00:00
ConfigService.cs [NES] ppu fixes and improved rom classification infrastructure 2011-02-28 06:16:20 +00:00
Global.cs add nes stub 2011-02-20 02:17:09 +00:00
HawkFile.cs fix a leaked disposable 2011-03-07 02:54:38 +00:00
LuaImplementation.cs example: change readbyte to memory.readbyte 2011-02-20 23:41:51 +00:00
LuaInterface.dll Add Lua DLLs to BizHawk 2011-02-19 22:47:33 +00:00
MainForm.Designer.cs straighten out handling of missing archive files 2011-03-07 02:44:30 +00:00
MainForm.MenuItems.cs NES PPU - set up to read nes core, close dialog when a nes rom closes, more checks for proper core type 2011-03-08 19:26:17 +00:00
MainForm.cs NES PPU - set up to read nes core, close dialog when a nes rom closes, more checks for proper core type 2011-03-08 19:26:17 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it. 2011-02-21 09:48:53 +00:00
MruStack.cs 2011-01-11 02:55:51 +00:00
NameStateForm.Designer.cs 2011-01-11 02:55:51 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx 2011-01-11 02:55:51 +00:00
PlayMovie.Designer.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
PlayMovie.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
PlayMovie.resx Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
Program.cs [NES] tinker around with board detection and add a UNIF warning message, but due to some severe problems with exception handling, the exceptions which make it to the GUI as messageboxes is seemingly arbitrary, so youll never know. 2011-03-02 06:18:26 +00:00
RecentFiles.cs config system update 2011-02-20 06:13:26 +00:00
RecordMovie.Designer.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RecordMovie.cs Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RecordMovie.resx Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
RenderPanel.cs Fix SKROM char size, and checking in some movie playback stuff 2011-03-03 20:01:36 +00:00
Rewind.cs [NES] mapper cleanup and savestates 2011-03-01 09:32:12 +00:00
RomGame.cs [NES] overhaul to use bootgod's db as primary data source. it can still merge with the gamedb.txt, although I purged it of every unneeded NES record. iNES header parsing needs to be re-added. 2011-03-07 10:41:46 +00:00
ScreenSaver.cs 2011-01-11 02:55:51 +00:00
Sound.cs MemoryViewer - click an address to hide it (currently single address highlighting only). Still some issues to work out with it. 2011-03-07 17:51:54 +00:00
Throttle.cs Make fast-forward much less choppy, make frame counter display optional again 2011-02-28 07:17:57 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00