BizHawk/BizHawk.Emulation/Consoles
adelikat ea24f236fb Lua - event.OnInputPoll() - allow multiple functions to be registered 2013-11-10 18:15:32 +00:00
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Atari Lua - event.OnInputPoll() - allow multiple functions to be registered 2013-11-10 18:15:32 +00:00
Calculator Lua - event.OnInputPoll() - allow multiple functions to be registered 2013-11-10 18:15:32 +00:00
Coleco Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed 2013-11-06 02:15:29 +00:00
Intellivision Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed 2013-11-06 02:15:29 +00:00
Nintendo Lua - event.OnInputPoll() - allow multiple functions to be registered 2013-11-10 18:15:32 +00:00
PC Engine Lua - event.OnInputPoll() - allow multiple functions to be registered 2013-11-10 18:15:32 +00:00
PSX Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed 2013-11-06 02:15:29 +00:00
Sega Lua - event.OnInputPoll() - allow multiple functions to be registered 2013-11-10 18:15:32 +00:00
Sony/PSP Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed 2013-11-06 02:15:29 +00:00