BizHawk/libsnes/bsnes/snes/system/video.hpp

26 lines
436 B
C++

struct Video {
enum class Format : unsigned { RGB30, RGB24, RGB16, RGB15 };
unsigned *palette;
unsigned palette30(unsigned color);
void generate(Format format);
Video();
~Video();
void update();
private:
bool hires;
unsigned line_width[240];
void scanline();
void init();
static const uint8_t cursor[15 * 15];
void draw_cursor(uint16_t color, int x, int y);
friend class System;
};
extern Video video;