BizHawk/BizHawk.Emulation.Cores/Consoles/Sega
adelikat 5cd11d0bb4 Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
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Genesis Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
SMS Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
Saturn some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet 2016-02-22 00:23:20 -06:00
gpgx gpgx: custom backdrop color. 2016-02-28 20:52:54 +03:00