BizHawk/libmupen64plus
zeromus 3e2b4b949c necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering 2013-08-01 22:59:25 +00:00
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mupen64plus-audio-bkm N64: Fixed a bug with saving/loading a state before the first frame, causing the audio frequency to be very wrong, and breaking the resampler 2013-05-11 15:34:07 +00:00
mupen64plus-audio-sdl m64p: Post-build commands for visual studio 2010, just because 2013-05-02 00:04:33 +00:00
mupen64plus-core m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-input-bkm N64: Actually use the input for the other three controllers 2013-05-20 00:03:08 +00:00
mupen64plus-input-sdl m64p: Post-build commands for visual studio 2010, just because 2013-05-02 00:04:33 +00:00
mupen64plus-rsp-hle m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-ui-console m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-video-glide64 necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering 2013-08-01 22:59:25 +00:00
mupen64plus-video-glide64mk2 necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering 2013-08-01 22:59:25 +00:00
mupen64plus-video-rice m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project 2013-07-31 22:31:43 +00:00
mupen64plus-win32-deps necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering 2013-08-01 22:59:25 +00:00