BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES
feos c5526a1169 Fix #134 - Option to turn off "savestate every frame" for bsnes
Warning text: "Guarantee deterministic emulation by savestating every frame. Don't TAS without it! Only ~75% of runs sync without it, but speed boost is ~30%."
2015-12-20 11:58:11 +03:00
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LibsnesApi.cs snes CDL 2015-11-03 23:45:57 -06:00
LibsnesApi_BRK.cs fix snes gfx debugger scanline CB 2015-11-15 18:04:42 -06:00
LibsnesApi_CMD.cs fix snes savestates? 2013-11-25 20:51:26 +00:00
LibsnesApi_Enums.cs fix snes gfx debugger scanline CB 2015-11-15 18:04:42 -06:00
LibsnesApi_QUERY.cs CDL - fix snes games with no cartram 2015-11-03 23:59:42 -06:00
LibsnesApi_SIG.cs fix snes gfx debugger scanline CB 2015-11-15 18:04:42 -06:00
LibsnesCore.cs Fix #134 - Option to turn off "savestate every frame" for bsnes 2015-12-20 11:58:11 +03:00
SNESGraphicsDecoder.cs fix crashy bugs in snes gfx debugger 2015-11-15 18:02:20 -06:00
SnesColors.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00