BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards/IC_74x377.cs

73 lines
1.4 KiB
C#

using System;
using System.IO;
using System.Diagnostics;
namespace BizHawk.Emulation.Consoles.Nintendo
{
//mapper 11
//Crystal Mines
//Metal Fighter
public class Discrete_74x377 : NES.NESBoardBase
{
//configuration
int prg_mask, chr_mask;
bool bus_conflict = true;
//state
int prg, chr;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "COLORDREAMS-74*377":
AssertPrg(32,64,128); AssertChr(16,32,64,128); AssertVram(0); AssertWram(0);
break;
default:
return false;
}
prg_mask = (Cart.prg_size/8/2)-1;
chr_mask = (Cart.chr_size / 8 - 1);
return true;
}
public override byte ReadPRG(int addr)
{
return ROM[addr + (prg<<15)];
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
return VROM[addr + (chr << 13)];
}
else return base.ReadPPU(addr);
}
public override void WritePRG(int addr, byte value)
{
if (bus_conflict)
{
byte old_value = value;
value &= ReadPRG(addr);
Debug.Assert(old_value == value, "Found a test case of Discrete_74x377 bus conflict. please report.");
}
prg = (value & 3) & prg_mask;
chr = (value >> 4) & chr_mask;
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("chr", ref chr);
ser.Sync("prg", ref prg);
}
}
}