BizHawk/BizHawk.Emulation/Computers/Commodore64/Media/PRG.cs

31 lines
612 B
C#

using BizHawk.Emulation.Computers.Commodore64.MOS;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Computers.Commodore64.Media
{
public static class PRG
{
static public void Load(MOSPLA pla, byte[] prgFile)
{
uint length = (uint)prgFile.Length;
if (length > 2)
{
ushort addr = (ushort)(prgFile[0] | (prgFile[1] << 8));
uint offset = 2;
unchecked
{
while (offset < length)
{
pla.Write(addr, prgFile[offset]);
offset++;
addr++;
}
}
}
}
}
}