BizHawk/BizHawk.Util
goyuken 1118fded53 gb gpu view: palettes 2012-11-05 14:37:55 +00:00
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7z fix 7z code to survive relocated dll 2012-10-29 22:20:25 +00:00
Properties run all version numbers through one place so that gui version numbers and assembly/dll version resources can be the same 2012-10-21 05:21:59 +00:00
7z.dll 2011-01-11 02:55:51 +00:00
BizHawk.Util.csproj some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin. 2012-11-04 23:29:06 +00:00
FolderBrowserDialogEx.cs disc subchannel Q calculation; make TOC a little more useful by adding TOCPoints which are easier to search than nested sessions, tracks, and indices; and change path browser to use a superior folder browser which lets you enter paths into a textbox. I refuse to click to navigate folders 2011-08-14 23:13:31 +00:00
HexTextBox.cs Hex Editor - fix Ctrl+C and Ctrl+A in the hex find box 2012-09-26 02:30:28 +00:00
InputConfigBase.cs 2011-01-11 02:55:51 +00:00
InputConfigBase.resx a file I forgot to check in at some point 2011-02-14 02:28:52 +00:00
InputValidate.cs Hex Editor - add Copy/Paste functions 2012-06-10 16:34:35 +00:00
KeyTurbo.cs 2011-01-11 02:55:51 +00:00
MiscControls.cs hey let me add a placeholder dialog for a change! 2011-02-20 06:44:47 +00:00
SmartTextBoxControl.cs 2011-01-11 02:55:51 +00:00
StringHelpers.cs add a null check that could potentially crash the emulator in the HowMany() function I wrote for path and watch functions. No functional change probably. Also clean up the organization of this method 2012-09-04 20:40:39 +00:00
TextDebugView.cs 2011-01-11 02:55:51 +00:00
ToolStripEx.cs fix annoying toolstrip/menustrip non-clickthrough behaviour 2011-06-26 20:10:05 +00:00
Util.cs fix lua poop 2012-03-17 23:40:30 +00:00
ViewportPanel.cs snesgfx-add some preliminary tile viewing support 2012-10-01 21:51:55 +00:00
VirtualListView.cs fix lua memory leak (maybe affected today, but the leak is from may 6) and revert some virtuallistview changes which break more things than they fix. it seems .net's listview just happens to blow up internally constantly when its in virtual mode and recover from the exceptions. 2012-06-11 04:20:13 +00:00
Win32.cs gb gpu view: palettes 2012-11-05 14:37:55 +00:00