BizHawk/BizHawk.Emulation/Consoles
adelikat 1f128aeda4 Ram Search - small speedup on UpdateValues 2012-09-02 01:52:16 +00:00
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Atari Atari: Added an audio object to the TIA, including functions to run the 4 and 5 bit LFSRs. Also added some code for the first 4 audio modes, enough to generate samples for one of the audio channels. 2012-08-23 02:04:24 +00:00
Calculator Add islag to savestates (now lagframe alert status updates when loading a state) 2012-07-30 14:42:52 +00:00
Coleco Add islag to savestates (now lagframe alert status updates when loading a state) 2012-07-30 14:42:52 +00:00
GB Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation. 2012-06-25 02:50:34 +00:00
Gameboy -Logging now uses a static StreamWriter instead of building the string and writing on destruction. 2012-07-22 18:40:28 +00:00
Intellivision -Simplified the CPU / STIC connection. 2012-08-14 03:58:11 +00:00
Nintendo NES - implement address poking on the system bus domain. Anything in the EXP, WRAM, PRG regions is done via the built in cheat system due to being handled by the mappers. This may not be the ideal way to do this but it seems to work well, and I don't know of a more logical way to handle this. 2012-09-01 18:34:31 +00:00
PC Engine Add islag to savestates (now lagframe alert status updates when loading a state) 2012-07-30 14:42:52 +00:00
PSX continuing cleanup.. sorry, this is like a month's worth of work 2012-02-24 20:42:11 +00:00
Sega Ram Search - small speedup on UpdateValues 2012-09-02 01:52:16 +00:00