BizHawk/BizHawk.Emulation.Cores/Consoles/PC Engine
adelikat d8a204572d Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept. 2014-12-04 03:38:30 +00:00
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ADPCM.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
ArcadeCard.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
CDL File Format.txt PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
CDLMapping.cs PCE CDL: more on previous commit 2014-02-10 02:49:03 +00:00
Compat.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
Input.cs Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem 2014-12-04 00:43:12 +00:00
MemoryMap.Populous.cs PCE: some CDL stuff, not hooked up yet 2014-02-09 23:13:11 +00:00
MemoryMap.SF2.cs PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported 2014-02-10 02:47:23 +00:00
MemoryMap.SuperGrafx.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.TurboCD.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.cs PCE Icon for PCE tool dialogs 2014-04-13 00:09:16 +00:00
PCEngine.cs Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept. 2014-12-04 03:38:30 +00:00
ScsiCDBus.cs Move some more extension methods 2014-07-03 18:38:02 +00:00
TurboCD.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
VCE.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
VDC.Render.cs cleanup 2014-08-03 22:05:32 +00:00
VDC.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
VPC.cs cleanup 2014-08-03 22:05:32 +00:00