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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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d792800e25
BizHawk
/
output
History
beirich
d792800e25
dbman initial check-in
2014-03-11 02:48:27 +00:00
..
Gameboy
/Palettes
move output folder up one level
2013-11-03 14:06:46 +00:00
Lua
fix ButtonCount lua script to use console.log instead of the now deleted console.output, Lua - remove some todos that had been done and some rather useless cleanup
2014-02-14 01:27:38 +00:00
NES
/Palettes
move output folder up one level
2013-11-03 14:06:46 +00:00
Shaders
support old scanlines and hq2x filter via actual retroarch shader presets. at this point you could overwrite them with whatever you wanted, but you should probably wait for me to add user filter selection
2014-02-07 02:36:27 +00:00
dll
gambatte: support reading\writing IER through the HRAM memory domain. if you write something funny there and break something, then you better call al gore
2014-02-26 20:24:31 +00:00
gamedb
SMS: Add "external cart ram" mapper for SG1000, fixes The Castle and Othello. Fortunately, both games are somewhat interesting and playable. SG1000 compat now 100% minus games requiring exotic peripherals
2014-03-06 04:43:36 +00:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
Slight fix to default controls for NES controllers
2014-02-03 16:21:49 +00:00
game.db
dbman initial check-in
2014-03-11 02:48:27 +00:00
zip.exe
move output folder up one level
2013-11-03 14:06:46 +00:00