BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/2600
adelikat d79067c33c Atari 2600 - implement mapper F8SC. Fix a potential crash in mappers AR and FA 2014-04-04 21:16:43 +00:00
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Mappers Atari 2600 - implement mapper F8SC. Fix a potential crash in mappers AR and FA 2014-04-04 21:16:43 +00:00
Atari2600.Core.cs Atari 2600 - implement mapper F8SC. Fix a potential crash in mappers AR and FA 2014-04-04 21:16:43 +00:00
Atari2600.RomHeuristics.cs Atari 2600 - add in unimplemented mappers and throw not implemented exceptions. Throw these on a 4IN1 and F8SC instead of wrongly using F8. Implement heuristics for Rom detection when rom isn't found in gamedb. Heuristics logic based on Stella findings. 2014-04-04 19:46:41 +00:00
Atari2600.cs Atari 2600 - add in unimplemented mappers and throw not implemented exceptions. Throw these on a 4IN1 and F8SC instead of wrongly using F8. Implement heuristics for Rom detection when rom isn't found in gamedb. Heuristics logic based on Stella findings. 2014-04-04 19:46:41 +00:00
M6532.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
TIA.cs connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings 2013-12-24 20:50:53 +00:00
oldTIA.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00