BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64
nattthebear 418ef7c080 waterbox gpgx: fix the same thing as in the snes core 2017-06-11 07:57:37 -04:00
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GPGX.ICodeDataLogger.cs Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations 2016-12-16 11:33:02 -06:00
GPGX.IDebuggable.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
GPGX.IDisassembler.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.IDriveLight.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.IEmulator.cs gpgx: fix video size after loading a frame 0 savestate. misc cleanup 2017-05-21 09:27:29 -04:00
GPGX.IInputPollable.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.IMemoryDomains.cs clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
GPGX.ISaveRam.cs clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
GPGX.ISettable.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.ISoundProvider.cs clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
GPGX.IStatable.cs clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
GPGX.ITraceable.cs heh 2017-05-10 07:45:23 -04:00
GPGX.IVideoProvider.cs clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
GPGX.cs waterbox gpgx: fix the same thing as in the snes core 2017-06-11 07:57:37 -04:00
GPGXControlConverter.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GenDbgHlp.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
LibGPGX.cs Move BizInvoke files from Emulation.Common to Common 2017-05-01 17:30:42 -05:00