BizHawk/BizHawk.Client.EmuHawk/tools
adelikat b378cd13e4 Cheats - address issue 148, instead of throwing an exception when attempting to add an out of range address, present an error message. One odd side effect is that it will add a separator instead, but I think that's acceptable for now. 2014-03-23 15:58:44 +00:00
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Cheats Cheats - address issue 148, instead of throwing an exception when attempting to add an out of range address, present an error message. One odd side effect is that it will add a separator instead, but I think that's acceptable for now. 2014-03-23 15:58:44 +00:00
GB Gameboy Game Genie dialog - top most and floating window, and refactor to use ToolSettingsDialog, and some code cleanup 2014-01-31 02:26:09 +00:00
GBA Add GBA Gpu Viewer to toolbox, and add snazzy gba icon 2013-12-22 15:39:11 +00:00
Genesis gpgx: clean up 32bpp code (no functional changes) 2014-02-21 17:07:09 +00:00
HexEditor Hex Editor - highlight "mis-alighned" selections properly that result from being on an odd-numbered address when switching to a higher data size. Also only highlight the portion of an address that is frozen in the case of viewing mutli-byte sizes while there are active cheats of smaller sizes. 2014-03-23 15:39:47 +00:00
Lua Lua Console - try to use relative paths when saving and loading lua scripts 2014-03-23 14:44:18 +00:00
NES nes: squeeze a few more percent out of the nametable viewer 2014-03-01 23:43:04 +00:00
PCE PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
SMS the purest of all commits are those that change only whitespacing and indentation. flawless, timeless, indescribable. 2014-02-14 16:02:48 +00:00
SNES SNES Game Genie dialog - Always on Top, Floating Window, refactor 2014-02-01 14:55:08 +00:00
TAStudio TAStudio / Movies 2.0 - rip out a bunch of boolean input assumptions, in favor of..nothing for right now this breaks most all of the functionality of TAStudio, will replace with something that accounts for float input as well 2014-02-08 22:41:47 +00:00
TI83 Ti83 Keypad - Always on Top, Floating Window, refactor 2014-02-01 15:29:18 +00:00
VirtualPads drastically cleanup the InputValidate class 2014-02-03 19:37:43 +00:00
Watch Change UnfreezeAll option on many tools to remove cheats not simply disable them. 2014-03-23 13:21:48 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs Add OSD message notifier to CoreComm 2014-03-18 03:03:53 +00:00
IToolForm.cs Rename Multiclient folder 2013-11-03 04:05:56 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Add Geneis Game Genie to toolbox, and re-enable the feature but INTERIM flag it 2013-12-22 20:38:36 +00:00
ToolBox.cs PCE BG Viewer - implement Always on Top and Floating Window, and refactor 2014-01-31 23:42:06 +00:00
ToolBox.resx Add GB GPU viewer to toolbox, and clean up some toolbox behavior 2013-12-22 03:15:53 +00:00
ToolHelpers.cs Ram Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open due to sloppy handling of change events 2014-03-01 16:30:06 +00:00
ToolManager.cs Fix bug where adding to Ram Watch from another dialog while it has changes and autoload is on was asking you to save changes before adding an address 2014-03-01 19:16:17 +00:00
TraceLogger.Designer.cs Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic 2014-01-30 15:28:05 +00:00
TraceLogger.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00