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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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d37ee39716
BizHawk
/
Assets
History
alyosha-tas
69fe1bdf97
NESHawk: VRAM write timing glitch
2018-12-16 13:10:04 -06:00
..
Gameboy
/Palettes
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
Lua
Create JoypadIntersection.lua
2018-10-22 21:52:07 +02:00
NES
/Palettes
Delete FCEUX.pal
2017-10-22 13:22:21 -04:00
Shaders
Retroizer Shader + Time uniform in custom shaders
2017-10-23 23:31:56 +02:00
Tools
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
dll
ok, it's over. exe packing is for the birds
2016-03-24 19:10:08 -05:00
gamedb
NESHawk: VRAM write timing glitch
2018-12-16 13:10:04 -06:00
defctrl.json
ZXHawk: small update to defctrl.json
2018-06-22 17:11:25 +01:00