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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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d21da3a847
BizHawk
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BizHawk.Emulation
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Interfaces
History
goyuken
1b54e3c061
change previous revision to use default value param
2012-09-20 20:00:14 +00:00
..
Base Implementations
add 'bool rendersound' to IEmualtor.FrameAdvance()
2012-09-20 19:52:47 +00:00
CoreComms.cs
change lua drawing to use an offset specified by the emulator core, so that drawing in the nes core can have nes-relative coords instead of multiclient-display-relative coords
2012-09-20 00:22:24 +00:00
IController.cs
Remove autofire from IController & inherited objects other than Controller
2011-08-09 00:57:56 +00:00
IEmulator.cs
change previous revision to use default value param
2012-09-20 20:00:14 +00:00
ISoundProvider.cs
Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources.
2011-09-04 04:38:11 +00:00
IVideoProvider.cs
Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
2012-06-25 02:50:34 +00:00