BizHawk/BizHawk.Emulation/Consoles
zeromus 72d4fefbe0 snesgfxdebug-fix 8bpp tile decoding and 16x16 tilemap rendering 2012-09-21 08:10:14 +00:00
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Atari add 'bool rendersound' to IEmualtor.FrameAdvance() 2012-09-20 19:52:47 +00:00
Calculator add 'bool rendersound' to IEmualtor.FrameAdvance() 2012-09-20 19:52:47 +00:00
Coleco add 'bool rendersound' to IEmualtor.FrameAdvance() 2012-09-20 19:52:47 +00:00
Intellivision add 'bool rendersound' to IEmualtor.FrameAdvance() 2012-09-20 19:52:47 +00:00
Nintendo snesgfxdebug-fix 8bpp tile decoding and 16x16 tilemap rendering 2012-09-21 08:10:14 +00:00
PC Engine add 'bool rendersound' to IEmualtor.FrameAdvance() 2012-09-20 19:52:47 +00:00
PSX continuing cleanup.. sorry, this is like a month's worth of work 2012-02-24 20:42:11 +00:00
Sega add 'bool rendersound' to IEmualtor.FrameAdvance() 2012-09-20 19:52:47 +00:00