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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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d21da3a847
BizHawk
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BizHawk.Emulation
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zeromus
72d4fefbe0
snesgfxdebug-fix 8bpp tile decoding and 16x16 tilemap rendering
2012-09-21 08:10:14 +00:00
..
Atari
add 'bool rendersound' to IEmualtor.FrameAdvance()
2012-09-20 19:52:47 +00:00
Calculator
add 'bool rendersound' to IEmualtor.FrameAdvance()
2012-09-20 19:52:47 +00:00
Coleco
add 'bool rendersound' to IEmualtor.FrameAdvance()
2012-09-20 19:52:47 +00:00
Intellivision
add 'bool rendersound' to IEmualtor.FrameAdvance()
2012-09-20 19:52:47 +00:00
Nintendo
snesgfxdebug-fix 8bpp tile decoding and 16x16 tilemap rendering
2012-09-21 08:10:14 +00:00
PC Engine
add 'bool rendersound' to IEmualtor.FrameAdvance()
2012-09-20 19:52:47 +00:00
PSX
continuing cleanup.. sorry, this is like a month's worth of work
2012-02-24 20:42:11 +00:00
Sega
add 'bool rendersound' to IEmualtor.FrameAdvance()
2012-09-20 19:52:47 +00:00