BizHawk/BizHawk.Emulation.Cores/Computers/AppleII
adelikat 94f152d1d1 misc cleanups in Emulation.Cores 2017-04-17 15:23:31 -05:00
..
AppleII.IDebuggable.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
AppleII.IDisassembler.cs Apple II - implement IDisassembler, and IDebuggable.GetCpuFlagsAndRegisters() 2015-06-12 23:51:03 +00:00
AppleII.IEmulator.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
AppleII.IInputPollable.cs IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
AppleII.IMemoryDomains.cs Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
AppleII.ISettable.cs Apple II - Fix Memory and Input Callbacks interacting with savestates 2015-07-06 22:09:18 +02:00
AppleII.ISoundProvider.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
AppleII.IStatable.cs appletwo: fix mono setting being borked on loadstate 2015-06-21 14:40:58 +00:00
AppleII.IVideoProvider.cs Screwball mode Apple II savestates 2015-05-18 00:14:00 +00:00
AppleII.cs misc cleanups in Emulation.Cores 2017-04-17 15:23:31 -05:00
LBSON.cs AppleII: Savestate MegaFun. All existing savestates are obsoleted. 2015-05-19 01:20:35 +00:00