BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy
Tastyfish 56cdf32929 Make Gambatte show link status for printer connection 2017-08-30 15:55:19 -04:00
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GBColors.cs GambatteLink cleanup 2017-04-25 11:06:50 -05:00
GBDisassembler.cs GambatteLink cleanup 2017-04-25 11:06:50 -05:00
Gambatte.ICodeDataLog.cs misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
Gambatte.IDebuggable.cs misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
Gambatte.IEmulator.cs Gambatte: Add core picker option 2017-07-06 17:53:14 -04:00
Gambatte.ILinkable.cs Make Gambatte show link status for printer connection 2017-08-30 15:55:19 -04:00
Gambatte.IMemoryDomains.cs misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
Gambatte.ISaveRam.cs misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
Gambatte.ISettable.cs Gambatte: Settings: Use an enum for ConsoleMode instead of stringly typed. Developers who have been using recent dev builds will need to change "Default" to 0 in config.inneys... 2017-07-09 16:27:32 -04:00
Gambatte.ISoundProvider.cs gambatte: make overall output volume more comparable to other cores? 2017-06-25 12:33:03 -04:00
Gambatte.IStatable.cs Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
Gambatte.ITraceable.cs misc cleanup of related Gambatte files 2017-04-25 10:42:11 -05:00
Gambatte.IVideoProvider.cs Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
Gambatte.cs Make Gambatte show link status for printer connection 2017-08-30 15:55:19 -04:00
GambatteLink.ICodeDataLog.cs Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations 2016-12-16 11:33:02 -06:00
GambatteLink.IDebuggable.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
GambatteLink.IEmulator.cs More like Chie SatURNaka 2017-06-04 16:41:11 -04:00
GambatteLink.IInputPollable.cs IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
GambatteLink.IMemoryDomains.cs Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
GambatteLink.ISaveRam.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.ISettable.cs GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
GambatteLink.IStatable.cs Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
GambatteLink.IVideoProvider.cs Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
GambatteLink.cs Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
GambattePrinter.cs GB Printer support for Gambatte, output color improvements 2017-08-29 18:16:02 -04:00
GamebatteLink.ISoundProvider.cs GambatteLink cleanup 2017-04-25 11:06:50 -05:00
IGameboyCommon.cs A frontend for the GB printer 2017-08-29 18:16:02 -04:00
LibGambatte.cs GB Printer support for Gambatte, output color improvements 2017-08-29 18:16:02 -04:00
LibSameboy.cs A frontend for the GB printer 2017-08-29 18:16:02 -04:00
Sameboy.cs A frontend for the GB printer 2017-08-29 18:16:02 -04:00