![]() also Input register shift fix # Conflicts: # BizHawk.Client.EmuHawk/MainForm.Designer.cs # BizHawk.Client.EmuHawk/MainForm.Events.cs # BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs # BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs # BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs |
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GPGX.ICodeDataLogger.cs | ||
GPGX.IDebuggable.cs | ||
GPGX.IDisassembler.cs | ||
GPGX.IDriveLight.cs | ||
GPGX.IEmulator.cs | ||
GPGX.IInputPollable.cs | ||
GPGX.IMemoryDomains.cs | ||
GPGX.ISaveRam.cs | ||
GPGX.ISettable.cs | ||
GPGX.ISoundProvider.cs | ||
GPGX.IStatable.cs | ||
GPGX.ITraceable.cs | ||
GPGX.IVideoProvider.cs | ||
GPGX.cs | ||
GPGXControlConverter.cs | ||
GenDbgHlp.cs | ||
LibGPGX.cs |