BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64
alyosha-tas c19c7cd5c3 SubNESHawk
also Input register shift fix

# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.Events.cs
#	BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
#	BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
#	BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
2019-01-10 18:25:59 +03:00
..
GPGX.ICodeDataLogger.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IDebuggable.cs i hope this breaks something 2018-05-12 12:55:42 -04:00
GPGX.IDisassembler.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IDriveLight.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IEmulator.cs SubNESHawk 2019-01-10 18:25:59 +03:00
GPGX.IInputPollable.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IMemoryDomains.cs Make GPGX Z80 Ram memory domain little endian, fixes #1256 2018-11-18 13:21:09 -06:00
GPGX.ISaveRam.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.ISettable.cs Fixes #1167 by moving certain settings into the SyncSettings 2018-04-01 20:54:34 -04:00
GPGX.ISoundProvider.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.IStatable.cs Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
GPGX.ITraceable.cs fix build error (maybe some new c# thing) 2018-12-24 20:33:09 -05:00
GPGX.IVideoProvider.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
GPGX.cs Fixes #1167 by moving certain settings into the SyncSettings 2018-04-01 20:54:34 -04:00
GPGXControlConverter.cs gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00
GenDbgHlp.cs remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
LibGPGX.cs gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00