754 lines
18 KiB
C#
754 lines
18 KiB
C#
using System;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Waterbox;
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using BizHawk.Common.BizInvoke;
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using System.Runtime.InteropServices;
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using System.IO;
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using BizHawk.Common.BufferExtensions;
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using System.ComponentModel;
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using BizHawk.Common;
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using System.Collections.Generic;
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using System.Linq;
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namespace BizHawk.Emulation.Cores.Nintendo.SNES9X
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{
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[CoreAttributes("Snes9x", "", true, true, "5e0319ab3ef9611250efb18255186d0dc0d7e125", "https://github.com/snes9xgit/snes9x", false)]
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[ServiceNotApplicable(typeof(IDriveLight))]
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public class Snes9x : IEmulator, IVideoProvider, ISoundProvider, IStatable,
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ISettable<Snes9x.Settings, Snes9x.SyncSettings>,
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ISaveRam, IInputPollable, IRegionable
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{
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private LibSnes9x _core;
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private PeRunner _exe;
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[CoreConstructor("SNES")]
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public Snes9x(CoreComm comm, byte[] rom, Settings settings, SyncSettings syncSettings)
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{
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ServiceProvider = new BasicServiceProvider(this);
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CoreComm = comm;
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settings = settings ?? new Settings();
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syncSettings = syncSettings ?? new SyncSettings();
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_exe = new PeRunner(new PeRunnerOptions
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{
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Path = comm.CoreFileProvider.DllPath(),
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Filename = "snes9x.wbx",
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SbrkHeapSizeKB = 1024,
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SealedHeapSizeKB = 12 * 1024,
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InvisibleHeapSizeKB = 6 * 1024,
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PlainHeapSizeKB = 64
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});
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_core = BizInvoker.GetInvoker<LibSnes9x>(_exe, _exe);
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if (!_core.biz_init())
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{
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throw new InvalidOperationException("Init() failed");
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}
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if (!_core.biz_load_rom(rom, rom.Length))
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{
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throw new InvalidOperationException("LoadRom() failed");
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}
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_exe.Seal();
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if (_core.biz_is_ntsc())
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{
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Console.WriteLine("NTSC rom loaded");
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VsyncNumerator = 21477272;
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VsyncDenominator = 357366;
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Region = DisplayType.NTSC;
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}
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else
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{
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Console.WriteLine("PAL rom loaded");
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VsyncNumerator = 21281370;
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VsyncDenominator = 425568;
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Region = DisplayType.PAL;
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}
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_nsampTarget = (int)Math.Round(44100.0 * VsyncDenominator / VsyncNumerator);
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_nsampWarn = (int)Math.Round(1.05 * 44100.0 * VsyncDenominator / VsyncNumerator);
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_syncSettings = syncSettings;
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InitControllers();
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PutSettings(settings);
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InitMemoryDomains();
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InitSaveram();
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_inputCallback = InputCallbacks.Call;
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}
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#region controller
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private readonly short[] _inputState = new short[16 * 8];
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private List<ControlDefUnMerger> _cdums;
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private readonly List<IControlDevice> _controllers = new List<IControlDevice>();
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private void InitControllers()
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{
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_core.biz_set_port_devices(_syncSettings.LeftPort, _syncSettings.RightPort);
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switch (_syncSettings.LeftPort)
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{
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case LibSnes9x.LeftPortDevice.Joypad:
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_controllers.Add(new Joypad());
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break;
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}
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switch (_syncSettings.RightPort)
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{
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case LibSnes9x.RightPortDevice.Joypad:
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_controllers.Add(new Joypad());
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break;
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case LibSnes9x.RightPortDevice.Multitap:
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_controllers.Add(new Joypad());
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_controllers.Add(new Joypad());
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_controllers.Add(new Joypad());
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_controllers.Add(new Joypad());
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break;
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case LibSnes9x.RightPortDevice.Mouse:
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_controllers.Add(new Mouse());
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break;
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case LibSnes9x.RightPortDevice.SuperScope:
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_controllers.Add(new SuperScope());
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break;
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case LibSnes9x.RightPortDevice.Justifier:
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_controllers.Add(new Justifier());
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break;
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}
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ControllerDefinition = ControllerDefinitionMerger.GetMerged(
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_controllers.Select(c => c.Definition), out _cdums);
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// add buttons that the core itself will handle
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ControllerDefinition.BoolButtons.Add("Reset");
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ControllerDefinition.BoolButtons.Add("Power");
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ControllerDefinition.Name = "SNES Controller";
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}
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private void UpdateControls(IController c)
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{
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Array.Clear(_inputState, 0, 16 * 8);
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for (int i = 0, offset = 0; i < _controllers.Count; i++, offset += 16)
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{
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_controllers[i].ApplyState(_cdums[i].UnMerge(c), _inputState, offset);
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}
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}
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private interface IControlDevice
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{
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ControllerDefinition Definition { get; }
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void ApplyState(IController controller, short[] input, int offset);
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}
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private class Joypad : IControlDevice
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{
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private static readonly string[] Buttons =
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{
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"0B",
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"0Y",
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"0Select",
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"0Start",
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"0Up",
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"0Down",
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"0Left",
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"0Right",
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"0A",
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"0X",
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"0L",
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"0R"
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};
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private static int ButtonOrder(string btn)
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{
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var order = new Dictionary<string, int>
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{
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["0Up"] = 0,
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["0Down"] = 1,
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["0Left"] = 2,
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["0Right"] = 3,
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["0Select"] = 4,
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["0Start"] = 5,
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["0Y"] = 6,
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["0B"] = 7,
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["0X"] = 8,
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["0A"] = 9,
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["0L"] = 10,
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["0R"] = 11
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};
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return order[btn];
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}
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private static readonly ControllerDefinition _definition = new ControllerDefinition
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{
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BoolButtons = Buttons.OrderBy(ButtonOrder).ToList()
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};
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public ControllerDefinition Definition { get; } = _definition;
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public void ApplyState(IController controller, short[] input, int offset)
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{
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for (int i = 0; i < Buttons.Length; i++)
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input[offset + i] = (short)(controller.IsPressed(Buttons[i]) ? 1 : 0);
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}
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}
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private abstract class Analog : IControlDevice
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{
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public abstract ControllerDefinition Definition { get; }
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public void ApplyState(IController controller, short[] input, int offset)
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{
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foreach (var s in Definition.FloatControls)
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input[offset++] = (short)(controller.GetFloat(s));
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foreach (var s in Definition.BoolButtons)
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input[offset++] = (short)(controller.IsPressed(s) ? 1 : 0);
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}
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}
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private class Mouse : Analog
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{
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private static readonly ControllerDefinition _definition = new ControllerDefinition
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{
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BoolButtons = new List<string>
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{
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"0Mouse Left",
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"0Mouse Right"
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},
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FloatControls =
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{
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"0Mouse X",
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"0Mouse Y"
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},
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FloatRanges =
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{
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new[] { -127f, 0f, 127f },
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new[] { -127f, 0f, 127f }
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}
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};
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public override ControllerDefinition Definition => _definition;
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}
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private class SuperScope : Analog
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{
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private static readonly ControllerDefinition _definition = new ControllerDefinition
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{
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BoolButtons = new List<string>
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{
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"0Trigger",
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"0Cursor",
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"0Turbo",
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"0Pause"
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},
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FloatControls =
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{
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"0Scope X",
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"0Scope Y"
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},
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FloatRanges =
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{
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// snes9x is always in 224 mode
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new[] { 0f, 128f, 256f },
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new[] { 0f, 0f, 240f }
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}
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};
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public override ControllerDefinition Definition => _definition;
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}
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private class Justifier : Analog
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{
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private static readonly ControllerDefinition _definition = new ControllerDefinition
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{
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BoolButtons = new List<string>
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{
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"0Trigger",
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"0Start",
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},
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FloatControls =
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{
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"0Justifier X",
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"0Justifier Y",
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},
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FloatRanges =
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{
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// snes9x is always in 224 mode
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new[] { 0f, 128f, 256f },
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new[] { 0f, 0f, 240f },
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}
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};
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public override ControllerDefinition Definition => _definition;
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}
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public ControllerDefinition ControllerDefinition { get; private set; }
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#endregion
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private bool _disposed = false;
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public void Dispose()
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{
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if (!_disposed)
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{
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_exe.Dispose();
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_exe = null;
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_disposed = true;
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}
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}
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public DisplayType Region { get; }
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public IEmulatorServiceProvider ServiceProvider { get; }
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public void FrameAdvance(IController controller, bool render, bool rendersound = true)
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{
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_core.biz_set_input_callback(InputCallbacks.Count > 0 ? _inputCallback : null);
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if (controller.IsPressed("Power"))
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_core.biz_hard_reset();
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else if (controller.IsPressed("Reset"))
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_core.biz_soft_reset();
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UpdateControls(controller);
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Frame++;
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LibSnes9x.frame_info frame = new LibSnes9x.frame_info();
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_core.biz_run(frame, _inputState);
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IsLagFrame = frame.padread == 0;
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if (IsLagFrame)
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LagCount++;
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using (_exe.EnterExit())
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{
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Blit(frame);
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Sblit(frame);
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}
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}
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public int Frame { get; private set; }
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public void ResetCounters()
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{
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Frame = 0;
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}
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public string SystemId { get { return "SNES"; } }
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public bool DeterministicEmulation { get { return true; } }
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public CoreComm CoreComm { get; private set; }
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#region IVideoProvider
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private static readonly int[] VirtualWidths = new[] { 293, 587, 587, 587 }; // 256 512 256 512
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private static readonly int[] VirtualHeights = new[] { 224, 448, 448, 448 }; // 224 224 448 448
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private unsafe void Blit(LibSnes9x.frame_info frame)
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{
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BufferWidth = frame.vwidth;
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BufferHeight = frame.vheight;
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int vinc = frame.vpitch / sizeof(ushort) - frame.vwidth;
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ushort* src = (ushort*)frame.vptr;
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fixed (int* _dst = _vbuff)
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{
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byte* dst = (byte*)_dst;
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for (int j = 0; j < frame.vheight; j++)
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{
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for (int i = 0; i < frame.vwidth; i++)
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{
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var c = *src++;
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*dst++ = (byte)(c << 3 & 0xf8 | c >> 2 & 7);
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*dst++ = (byte)(c >> 3 & 0xfa | c >> 9 & 3);
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*dst++ = (byte)(c >> 8 & 0xf8 | c >> 13 & 7);
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*dst++ = 0xff;
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}
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src += vinc;
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}
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}
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VirtualHeight = BufferHeight;
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VirtualWidth = BufferWidth;
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if (VirtualHeight * 2 < VirtualWidth)
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VirtualHeight *= 2;
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if (VirtualHeight > 240)
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VirtualWidth = 512;
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VirtualWidth = (int)Math.Round(VirtualWidth * 1.146);
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}
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private int[] _vbuff = new int[512 * 480];
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public int[] GetVideoBuffer() { return _vbuff; }
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public int VirtualWidth { get; private set; } = 293;
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public int VirtualHeight { get; private set; } = 224;
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public int BufferWidth { get; private set; } = 256;
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public int BufferHeight { get; private set; } = 224;
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public int BackgroundColor { get { return unchecked((int)0xff000000); } }
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public int VsyncNumerator
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{
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get;
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}
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public int VsyncDenominator
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{
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get;
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}
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#endregion
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#region ISoundProvider
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private void Sblit(LibSnes9x.frame_info frame)
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{
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Marshal.Copy(frame.sptr, _sbuff, 0, frame.slen * 2);
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_nsamp = frame.slen;
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if (_nsamp > _nsampWarn)
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{
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Console.WriteLine($"Warn: Long frame! {_nsamp} > {_nsampTarget}");
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}
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}
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private readonly int _nsampWarn;
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private readonly int _nsampTarget;
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private int _nsamp;
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private short[] _sbuff = new short[8192];
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public void GetSamplesSync(out short[] samples, out int nsamp)
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{
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samples = _sbuff;
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nsamp = _nsamp;
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}
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public void DiscardSamples()
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{
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// Nothing to do
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}
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public void SetSyncMode(SyncSoundMode mode)
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{
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if (mode == SyncSoundMode.Async)
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{
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throw new NotSupportedException("Async mode is not supported.");
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}
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}
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public bool CanProvideAsync
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{
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get { return false; }
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}
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public SyncSoundMode SyncMode
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{
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get { return SyncSoundMode.Sync; }
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}
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public void GetSamplesAsync(short[] samples)
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{
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throw new InvalidOperationException("Async mode is not supported.");
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}
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#endregion
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private LibSnes9x.InputCallback _inputCallback;
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public int LagCount { get; set; }
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public bool IsLagFrame { get; set; }
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public IInputCallbackSystem InputCallbacks { get; } = new InputCallbackSystem();
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#region IStatable
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public bool BinarySaveStatesPreferred
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{
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get { return true; }
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}
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public void SaveStateText(TextWriter writer)
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{
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var temp = SaveStateBinary();
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temp.SaveAsHexFast(writer);
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// write extra copy of stuff we don't use
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writer.WriteLine("Frame {0}", Frame);
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}
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public void LoadStateText(TextReader reader)
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{
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string hex = reader.ReadLine();
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byte[] state = new byte[hex.Length / 2];
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state.ReadFromHexFast(hex);
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LoadStateBinary(new BinaryReader(new MemoryStream(state)));
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}
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public void LoadStateBinary(BinaryReader reader)
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{
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_exe.LoadStateBinary(reader);
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// other variables
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Frame = reader.ReadInt32();
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LagCount = reader.ReadInt32();
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IsLagFrame = reader.ReadBoolean();
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// any managed pointers that we sent to the core need to be resent now!
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_core.biz_set_input_callback(null);
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_core.biz_post_load_state();
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}
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public void SaveStateBinary(BinaryWriter writer)
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{
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_exe.SaveStateBinary(writer);
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// other variables
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writer.Write(Frame);
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writer.Write(LagCount);
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writer.Write(IsLagFrame);
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}
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public byte[] SaveStateBinary()
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{
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var ms = new MemoryStream();
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var bw = new BinaryWriter(ms);
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SaveStateBinary(bw);
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bw.Flush();
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ms.Close();
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return ms.ToArray();
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}
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#endregion
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#region settings
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private Settings _settings;
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private SyncSettings _syncSettings;
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public Settings GetSettings()
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{
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return _settings.Clone();
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}
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public SyncSettings GetSyncSettings()
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{
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return _syncSettings.Clone();
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}
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public bool PutSettings(Settings o)
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{
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_settings = o;
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int s = 0;
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if (o.PlaySound0) s |= 1;
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if (o.PlaySound0) s |= 2;
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if (o.PlaySound0) s |= 4;
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if (o.PlaySound0) s |= 8;
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if (o.PlaySound0) s |= 16;
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if (o.PlaySound0) s |= 32;
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if (o.PlaySound0) s |= 64;
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if (o.PlaySound0) s |= 128;
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_core.biz_set_sound_channels(s);
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int l = 0;
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if (o.ShowBg0) l |= 1;
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if (o.ShowBg1) l |= 2;
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if (o.ShowBg2) l |= 4;
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if (o.ShowBg3) l |= 8;
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if (o.ShowSprites) l |= 16;
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if (o.ShowWindow) l |= 32;
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if (o.ShowTransparency) l |= 64;
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_core.biz_set_layers(l);
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return false; // no reboot needed
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}
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public bool PutSyncSettings(SyncSettings o)
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{
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var ret = SyncSettings.NeedsReboot(_syncSettings, o);
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_syncSettings = o;
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return ret;
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}
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public class Settings
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{
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[DefaultValue(true)]
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[DisplayName("Enable Sound Channel 1")]
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public bool PlaySound0 { get; set; }
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[DefaultValue(true)]
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[DisplayName("Enable Sound Channel 2")]
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public bool PlaySound1 { get; set; }
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[DefaultValue(true)]
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[DisplayName("Enable Sound Channel 3")]
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public bool PlaySound2 { get; set; }
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[DefaultValue(true)]
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[DisplayName("Enable Sound Channel 4")]
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public bool PlaySound3 { get; set; }
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[DefaultValue(true)]
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[DisplayName("Enable Sound Channel 5")]
|
|
public bool PlaySound4 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Enable Sound Channel 6")]
|
|
public bool PlaySound5 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Enable Sound Channel 7")]
|
|
public bool PlaySound6 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Enable Sound Channel 8")]
|
|
public bool PlaySound7 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Enable Background Layer 1")]
|
|
public bool ShowBg0 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Enable Background Layer 2")]
|
|
public bool ShowBg1 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Enable Background Layer 3")]
|
|
public bool ShowBg2 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Enable Background Layer 4")]
|
|
public bool ShowBg3 { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Show Sprites")]
|
|
public bool ShowSprites { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Show Window")]
|
|
public bool ShowWindow { get; set; }
|
|
|
|
[DefaultValue(true)]
|
|
[DisplayName("Show Transparency")]
|
|
public bool ShowTransparency { get; set; }
|
|
|
|
public Settings()
|
|
{
|
|
SettingsUtil.SetDefaultValues(this);
|
|
}
|
|
|
|
public Settings Clone()
|
|
{
|
|
return (Settings)MemberwiseClone();
|
|
}
|
|
}
|
|
|
|
public class SyncSettings
|
|
{
|
|
[DefaultValue(LibSnes9x.LeftPortDevice.Joypad)]
|
|
[DisplayName("Left Port")]
|
|
[Description("Specifies the controller type plugged into the left controller port on the console")]
|
|
public LibSnes9x.LeftPortDevice LeftPort { get; set; }
|
|
|
|
[DefaultValue(LibSnes9x.RightPortDevice.Joypad)]
|
|
[DisplayName("Right Port")]
|
|
[Description("Specifies the controller type plugged into the right controller port on the console")]
|
|
public LibSnes9x.RightPortDevice RightPort { get; set; }
|
|
|
|
public SyncSettings()
|
|
{
|
|
SettingsUtil.SetDefaultValues(this);
|
|
}
|
|
|
|
public SyncSettings Clone()
|
|
{
|
|
return (SyncSettings)MemberwiseClone();
|
|
}
|
|
|
|
public static bool NeedsReboot(SyncSettings x, SyncSettings y)
|
|
{
|
|
// the core can handle dynamic plugging and unplugging, but that changes
|
|
// the controllerdefinition, and we're not ready for that
|
|
return !DeepEquality.DeepEquals(x, y);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Memory Domains
|
|
|
|
private unsafe void InitMemoryDomains()
|
|
{
|
|
var native = new LibSnes9x.memory_area();
|
|
var domains = new List<MemoryDomain>();
|
|
|
|
var names = new[] { "CARTRAM", "CARTRAM B", "RTC", "WRAM", "VRAM" };
|
|
int index = 0;
|
|
foreach (var s in names)
|
|
{
|
|
_core.biz_get_memory_area(index++, native);
|
|
if (native.ptr != IntPtr.Zero && native.size > 0)
|
|
{
|
|
domains.Add(new MemoryDomainIntPtrMonitor(s, MemoryDomain.Endian.Little,
|
|
native.ptr, native.size, true, 2, _exe));
|
|
}
|
|
}
|
|
(ServiceProvider as BasicServiceProvider).Register<IMemoryDomains>(new MemoryDomainList(domains)
|
|
{
|
|
MainMemory = domains.Single(d => d.Name == "WRAM")
|
|
});
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ISaveRam
|
|
|
|
private void InitSaveram()
|
|
{
|
|
for (int i = 0; i < 2; i++) // SRAM A, SRAM B, RTC
|
|
{
|
|
var native = new LibSnes9x.memory_area();
|
|
_core.biz_get_memory_area(i, native);
|
|
if (native.ptr != IntPtr.Zero && native.size > 0)
|
|
_saveramMemoryAreas.Add(native);
|
|
}
|
|
_saveramSize = _saveramMemoryAreas.Sum(a => a.size);
|
|
}
|
|
|
|
private readonly List<LibSnes9x.memory_area> _saveramMemoryAreas = new List<LibSnes9x.memory_area>();
|
|
|
|
private int _saveramSize;
|
|
|
|
public bool SaveRamModified => _saveramSize > 0;
|
|
|
|
public byte[] CloneSaveRam()
|
|
{
|
|
using (_exe.EnterExit())
|
|
{
|
|
var ret = new byte[_saveramSize];
|
|
var offset = 0;
|
|
foreach (var area in _saveramMemoryAreas)
|
|
{
|
|
Marshal.Copy(area.ptr, ret, offset, area.size);
|
|
offset += area.size;
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
public void StoreSaveRam(byte[] data)
|
|
{
|
|
using (_exe.EnterExit())
|
|
{
|
|
if (data.Length != _saveramSize)
|
|
throw new InvalidOperationException("Saveram size mismatch");
|
|
var offset = 0;
|
|
foreach (var area in _saveramMemoryAreas)
|
|
{
|
|
Marshal.Copy(data, offset, area.ptr, area.size);
|
|
offset += area.size;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|