BizHawk/BizHawk.Emulation.DiscSystem/DiscTOC.cs

215 lines
6.3 KiB
C#

using System;
using System.Text;
using System.Text.RegularExpressions;
using System.IO;
using System.Collections.Generic;
namespace BizHawk.Emulation.DiscSystem
{
public class DiscTOC
{
/// <summary>
/// Sessions contained in the disc. Right now support for anything other than 1 session is totally not working
/// </summary>
public List<Session> Sessions = new List<Session>();
/// <summary>
/// this is an unfinished concept of "TOC Points" which is sometimes more convenient way for organizing the disc contents
/// </summary>
public List<TOCPoint> Points = new List<TOCPoint>();
/// <summary>
/// Todo - comment about what this actually means
/// TODO - this is redundant with Sectors.Count
/// </summary>
public int length_aba;
/// <summary>
/// todo - comment about what this actually means
/// </summary>
public Timestamp FriendlyLength { get { return new Timestamp(length_aba); } }
/// <summary>
/// todo - comment about what this actually means
/// </summary>
public long BinarySize
{
get { return length_aba * 2352; }
}
/// <summary>
/// seeks the point immediately before (or equal to) this LBA
/// </summary>
public TOCPoint SeekPoint(int lba)
{
int aba = lba + 150;
for(int i=0;i<Points.Count;i++)
{
TOCPoint tp = Points[i];
if (tp.ABA > aba)
return Points[i - 1];
}
return Points[Points.Count - 1];
}
/// <summary>
///
/// </summary>
public class TOCPoint
{
public int Num;
public int ABA, TrackNum, IndexNum;
public Track Track;
public int LBA
{
get { return ABA - 150; }
}
}
/// <summary>
/// Generates the Points list from the current TOC
/// </summary>
public void GeneratePoints()
{
int num = 0;
Points.Clear();
foreach (var ses in Sessions)
{
foreach (var track in ses.Tracks)
foreach (var index in track.Indexes)
{
var tp = new TOCPoint
{
Num = num++,
ABA = index.aba,
TrackNum = track.num,
IndexNum = index.num,
Track = track
};
Points.Add(tp);
}
var tpLeadout = new TOCPoint();
var lastTrack = ses.Tracks[ses.Tracks.Count - 1];
tpLeadout.Num = num++;
tpLeadout.ABA = lastTrack.Indexes[1].aba + lastTrack.length_aba;
tpLeadout.IndexNum = 0;
tpLeadout.TrackNum = 100;
tpLeadout.Track = null; //no leadout track.. now... or ever?
Points.Add(tpLeadout);
}
}
public class Session
{
public int num;
public List<Track> Tracks = new List<Track>();
//the length of the session (should be the sum of all track lengths)
public int length_aba;
public Timestamp FriendlyLength { get { return new Timestamp(length_aba); } }
}
public class Track
{
public ETrackType TrackType;
public int num;
public List<Index> Indexes = new List<Index>();
/// <summary>
/// a track logically starts at index 1.
/// so this is the length from this index 1 to the next index 1 (or the end of the disc)
/// the time before track 1 index 1 is the lead-in and isn't accounted for in any track...
/// </summary>
public int length_aba;
public Timestamp FriendlyLength { get { return new Timestamp(length_aba); } }
}
public class Index
{
public int num;
public int aba;
public int LBA
{
get { return aba - 150; }
}
//the length of the section
//HEY! This is commented out because it is a bad idea.
//The length of a section is almost useless, and if you want it, you are probably making an error.
//public int length_lba;
//public Cue.Timestamp FriendlyLength { get { return new Cue.Timestamp(length_lba); } }
}
public string GenerateCUE_OneBin(CueBinPrefs prefs)
{
if (prefs.OneBlobPerTrack) throw new InvalidOperationException("OneBinPerTrack passed to GenerateCUE_OneBin");
//this generates a single-file cue!!!!!!! dont expect it to generate bin-per-track!
StringBuilder sb = new StringBuilder();
foreach (var session in Sessions)
{
if (!prefs.SingleSession)
{
//dont want to screw around with sessions for now
if (prefs.AnnotateCue) sb.AppendFormat("SESSION {0:D2} (length={1})\n", session.num, session.length_aba);
else sb.AppendFormat("SESSION {0:D2}\n", session.num);
}
foreach (var track in session.Tracks)
{
ETrackType trackType = track.TrackType;
//mutate track type according to our principle of canonicalization
if (trackType == ETrackType.Mode1_2048 && prefs.DumpECM)
trackType = ETrackType.Mode1_2352;
if (prefs.AnnotateCue) sb.AppendFormat(" TRACK {0:D2} {1} (length={2})\n", track.num, Cue.TrackTypeStringForTrackType(trackType), track.length_aba);
else sb.AppendFormat(" TRACK {0:D2} {1}\n", track.num, Cue.TrackTypeStringForTrackType(trackType));
foreach (var index in track.Indexes)
{
//cue+bin has an implicit 150 sector pregap which neither the cue nor the bin has any awareness of
//except for the baked-in sector addressing.
//but, if there is an extra-long pregap, we want to reflect it this way
int lba = index.aba - 150;
if (lba <= 0 && index.num == 0 && track.num == 1)
{
}
//dont emit index 0 when it is the same as index 1, it is illegal for some reason
else if (index.num == 0 && index.aba == track.Indexes[1].aba)
{
//dont emit index 0 when it is the same as index 1, it confuses some cue parsers
}
else
{
sb.AppendFormat(" INDEX {0:D2} {1}\n", index.num, new Timestamp(lba).Value);
}
}
}
}
return sb.ToString();
}
public void AnalyzeLengthsFromIndexLengths()
{
//this is a little more complex than it looks, because the length of a thing is not determined by summing it
//but rather by the difference in lbas between start and end
length_aba = 0;
foreach (var session in Sessions)
{
var firstTrack = session.Tracks[0];
var lastTrack = session.Tracks[session.Tracks.Count - 1];
session.length_aba = lastTrack.Indexes[0].aba + lastTrack.length_aba - firstTrack.Indexes[0].aba;
length_aba += session.length_aba;
}
}
}
}