..
7z
update 7zip file location
2019-01-04 18:03:34 -06:00
Api
CPCHawk: Initial project outline (may or may not come to something eventually)
2018-07-03 14:53:09 +01:00
Properties
Client.Common - remove a bunch of unused usings
2017-05-10 13:27:10 -05:00
config
experimental: add %rom% to path manager, so files related to a rom can be located relative to the rom
2018-11-14 19:04:02 -05:00
inputAdapters
feos, i dont know, try this
2018-03-14 16:49:42 -04:00
lua
Fix Lua documentation - #1389
2018-12-08 08:47:17 +00:00
miniz
add Miniz-based ZipWriter. Ends up being aboot 15-20% faster than FrameworkZipWriter, but as a minus requires the entire contents of each chunk to be buffered first. Not connected until I can think of a better strategy...
2017-06-11 14:37:19 -04:00
movie
tastudio:
2019-01-05 21:30:06 +03:00
rewind
rename TempFileCleaner to TempFileManager; add global path config for temp files
2018-09-11 21:32:50 -04:00
tools
RAMWatch: Enhancements ( #1315 )
2018-09-14 08:28:38 +03:00
BinarySaveStates.cs
stuff bizhawk version into savestates, closes #1210
2018-11-18 12:29:56 -06:00
BitmapBufferVideoProvider.cs
refactorer in chief moved VsyncNumerator from a corecomm field to an interface property and then made it throw invalid operation exceptions on types where it doesnt make sense because thats just what you have to do when you choose to use interfaces, but users dont know whether it makes sense to call that. so return 0 instead of throwing exceptions. (should fix crashes dumping AVI with OSD captured)
2017-07-01 17:18:55 -05:00
BizHawk.Client.Common.csproj
State manager decay ( #1128 )
2018-03-08 12:24:35 +03:00
BizHawk.Client.Common.csproj.DotSettings
DoSettings file for all project to explicitely set language level to C#6
2018-06-23 13:06:13 -05:00
ControllerBinding.cs
Misc cleanups in Client.Common
2017-05-19 13:17:07 -05:00
CoreFileProvider.cs
Client.Common cleanups
2017-05-18 11:36:38 -05:00
ExceptionClasses.cs
misc code cleanups in BizHawk.Client.Common
2017-04-14 14:59:01 -05:00
Extensions.cs
Misc Client.Common cleanups
2017-05-09 07:22:56 -05:00
FirmwareManager.cs
Firmwares: some comment culling
2018-09-13 15:23:15 +01:00
FrameworkFastZipWriter.cs
deposit failed experiment in the gallery.
2017-06-11 13:01:29 -04:00
FrameworkZipWriter.cs
update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster.
2017-05-27 18:15:15 -04:00
Global.cs
Add preliminary Unix compatibility (using Mono; resolves #1384 ) ( #1380 )
2019-01-04 01:50:55 +03:00
IPS.cs
misc code cleanups in BizHawk.Client.Common
2017-04-14 14:59:01 -05:00
IZipWriter.cs
misc code cleanups in BizHawk.Client.Common
2017-04-14 14:59:01 -05:00
IonicZipWriter.cs
Misc Client.Common cleanups
2017-05-09 07:22:56 -05:00
KeyTurbo.cs
misc code cleanups in BizHawk.Client.Common
2017-04-14 14:59:01 -05:00
NESGameGenieEncoderDecoder.cs
heh
2017-05-10 07:45:23 -04:00
PathManager.cs
support --config=c:\path\to\config.ini ( fixes #1404 )
2018-12-23 00:23:57 -05:00
QuickBmpFile.cs
fix crash loading tasproj with bitmap thumbnails caused by 43cb50d5c3
2017-06-27 17:14:23 -05:00
RecentFiles.cs
more misc Client.Common cleanups
2017-05-17 13:18:26 -05:00
RomGame.cs
CPCHawk: Initial project outline (may or may not come to something eventually)
2018-07-03 14:53:09 +01:00
RomLoader.cs
GBHawk: Start link support
2019-01-03 12:10:53 -06:00
SaveSlotManager.cs
misc code cleanups in BizHawk.Client.Common
2017-04-14 14:59:01 -05:00
SavestateManager.cs
Merge remote-tracking branch 'origin/master' into waterbox2
2017-05-29 14:35:30 -04:00
SevenZipSharpArchiveHandler.cs
some minor code cleanups in BizHawk.Common
2014-02-04 21:15:33 +00:00
SevenZipWriter.cs
Misc cleanups in Client.Common
2017-05-19 13:17:07 -05:00
SharpZipWriter.cs
Client.Common cleanups
2017-05-18 11:36:38 -05:00
SystemInfo.cs
CPCHawk: Initial project outline (may or may not come to something eventually)
2018-07-03 14:53:09 +01:00
XmlGame.cs
MultiDiskBundler: Address request in ticket #764 ( #1275 )
2018-08-16 17:58:48 +03:00