428 lines
14 KiB
C#
428 lines
14 KiB
C#
using BizHawk.Emulation.Cores.Sony.PSX;
|
|
using Newtonsoft.Json;
|
|
using System;
|
|
using System.IO;
|
|
|
|
namespace BizHawk.Client.Common
|
|
{
|
|
[ImportExtension(".pjm")]
|
|
public class PJMImport : MovieImporter
|
|
{
|
|
protected override void RunImport()
|
|
{
|
|
Bk2Movie movie = Result.Movie;
|
|
MiscHeaderInfo info;
|
|
|
|
movie.HeaderEntries[HeaderKeys.PLATFORM] = "PSX";
|
|
|
|
using (var fs = SourceFile.OpenRead())
|
|
{
|
|
using (var br = new BinaryReader(fs))
|
|
{
|
|
info = parseHeader(movie, "PJM ", br);
|
|
|
|
fs.Seek(info.controllerDataOffset, SeekOrigin.Begin);
|
|
|
|
if (info.binaryFormat)
|
|
{
|
|
parseBinaryInputLog(br, movie, info);
|
|
}
|
|
else
|
|
{
|
|
parseTextInputLog(br, movie, info);
|
|
}
|
|
}
|
|
}
|
|
|
|
movie.Save();
|
|
}
|
|
|
|
protected MiscHeaderInfo parseHeader(Bk2Movie movie, string expectedMagic, BinaryReader br)
|
|
{
|
|
var info = new MiscHeaderInfo();
|
|
|
|
string magic = new string(br.ReadChars(4));
|
|
if (magic != expectedMagic)
|
|
{
|
|
Result.Errors.Add("Not a " + expectedMagic + "file: invalid magic number in file header.");
|
|
return info;
|
|
}
|
|
|
|
UInt32 movieVersionNumber = br.ReadUInt32();
|
|
if (movieVersionNumber != 2)
|
|
{
|
|
Result.Warnings.Add(String.Format("Unexpected movie version: got {0}, expecting 2", movieVersionNumber));
|
|
}
|
|
|
|
// 008: UInt32 emulator version.
|
|
br.ReadUInt32();
|
|
|
|
byte flags = br.ReadByte();
|
|
byte flags2 = br.ReadByte();
|
|
if ((flags & 0x02) != 0)
|
|
{
|
|
Result.Errors.Add("Movie starts from savestate; this is currently unsupported.");
|
|
}
|
|
if ((flags & 0x04) != 0)
|
|
{
|
|
movie.HeaderEntries[HeaderKeys.PAL] = "1";
|
|
}
|
|
if ((flags & 0x08) != 0)
|
|
{
|
|
Result.Errors.Add("Movie contains embedded memory cards; this is currently unsupported.");
|
|
}
|
|
if ((flags & 0x10) != 0)
|
|
{
|
|
Result.Errors.Add("Movie contains embedded cheat list; this is currently unsupported.");
|
|
}
|
|
if ((flags & 0x20) != 0 || (flags2 & 0x06) != 0)
|
|
{
|
|
Result.Errors.Add("Movie relies on emulator hacks; this is currently unsupported.");
|
|
}
|
|
if ((flags & 0x40) != 0)
|
|
{
|
|
info.binaryFormat = false;
|
|
}
|
|
if ((flags & 0x80) != 0 || (flags2 & 0x01) != 0)
|
|
{
|
|
Result.Errors.Add("Movie uses multitap; this is currently unsupported.");
|
|
return info;
|
|
}
|
|
|
|
// Player 1 controller type
|
|
switch (br.ReadByte())
|
|
{
|
|
// It seems to be inconsistent in the files I looked at which of these is used
|
|
// to mean no controller present.
|
|
case 0:
|
|
case 8:
|
|
info.player1Type = OctoshockDll.ePeripheralType.None;
|
|
break;
|
|
case 4:
|
|
info.player1Type = OctoshockDll.ePeripheralType.Pad;
|
|
break;
|
|
case 7:
|
|
info.player1Type = OctoshockDll.ePeripheralType.DualShock;
|
|
break;
|
|
default:
|
|
Result.Errors.Add("Movie has unrecognised controller type for Player 1.");
|
|
return info;
|
|
}
|
|
|
|
// Player 2 controller type
|
|
switch (br.ReadByte())
|
|
{
|
|
case 0:
|
|
case 8:
|
|
info.player1Type = OctoshockDll.ePeripheralType.None;
|
|
break;
|
|
case 4:
|
|
info.player1Type = OctoshockDll.ePeripheralType.Pad;
|
|
break;
|
|
case 7:
|
|
info.player1Type = OctoshockDll.ePeripheralType.DualShock;
|
|
break;
|
|
default:
|
|
Result.Errors.Add("Movie has unrecognised controller type for Player 2.");
|
|
return info;
|
|
}
|
|
|
|
Octoshock.SyncSettings syncsettings = new Octoshock.SyncSettings();
|
|
syncsettings.FIOConfig.Devices8 =
|
|
new[] {
|
|
info.player1Type,
|
|
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
|
|
info.player2Type,
|
|
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
|
};
|
|
|
|
// Annoying kludge to force the json serializer to serialize the type name for "o" object.
|
|
// For just the "o" object to have type information, it must be cast to a superclass such
|
|
// that the TypeNameHandling.Auto decides to serialize the type as well as the object
|
|
// contents. As such, the object cast is NOT redundant
|
|
var jsonSettings = new JsonSerializerSettings
|
|
{
|
|
TypeNameHandling = TypeNameHandling.Auto
|
|
};
|
|
movie.SyncSettingsJson = JsonConvert.SerializeObject(new { o = (object)syncsettings }, jsonSettings);
|
|
|
|
info.frameCount = br.ReadUInt32();
|
|
UInt32 rerecordCount = br.ReadUInt32();
|
|
movie.HeaderEntries[HeaderKeys.RERECORDS] = rerecordCount.ToString();
|
|
|
|
// 018: UInt32 savestateOffset
|
|
// 01C: UInt32 memoryCard1Offset
|
|
// 020: UInt32 memoryCard2Offset
|
|
// 024: UInt32 cheatListOffset
|
|
|
|
// 028: UInt32 cdRomIdOffset
|
|
// Source format is just the first up-to-8 alphanumeric characters of the CD label,
|
|
// so not so useful.
|
|
|
|
br.ReadBytes(20);
|
|
|
|
info.controllerDataOffset = br.ReadUInt32();
|
|
|
|
UInt32 authorNameLength = br.ReadUInt32();
|
|
char[] authorName = br.ReadChars((int)authorNameLength);
|
|
|
|
movie.HeaderEntries[HeaderKeys.AUTHOR] = new string(authorName);
|
|
|
|
info.parseSuccessful = true;
|
|
return info;
|
|
}
|
|
|
|
protected void parseBinaryInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
|
|
{
|
|
Octoshock.SyncSettings settings = new Octoshock.SyncSettings();
|
|
SimpleController controllers = new SimpleController();
|
|
settings.FIOConfig.Devices8 =
|
|
new[] {
|
|
info.player1Type,
|
|
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
|
|
info.player2Type,
|
|
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
|
};
|
|
controllers.Definition = Octoshock.CreateControllerDefinition(settings);
|
|
|
|
string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
|
|
"L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};
|
|
|
|
bool isCdTrayOpen = false;
|
|
int cdNumber = 1;
|
|
|
|
for (int frame = 0; frame < info.frameCount; ++frame)
|
|
{
|
|
if (info.player1Type != OctoshockDll.ePeripheralType.None)
|
|
{
|
|
UInt16 controllerState = br.ReadUInt16();
|
|
|
|
// As L3 and R3 don't exist on a standard gamepad, handle them separately later. Unfortunately
|
|
// due to the layout, we handle select separately too first.
|
|
controllers["P1 Select"] = (controllerState & 0x1) != 0;
|
|
|
|
for (int button = 3; button < buttons.Length; button++)
|
|
{
|
|
controllers["P1 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
|
|
if (((controllerState >> button) & 0x1) != 0 && button > 15)
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
|
|
{
|
|
controllers["P1 L3"] = (controllerState & 0x2) != 0;
|
|
controllers["P1 R3"] = (controllerState & 0x4) != 0;
|
|
Tuple<string, float> leftX = new Tuple<string, float>("P1 LStick X", (float)br.ReadByte());
|
|
Tuple<string, float> leftY = new Tuple<string, float>("P1 LStick Y", (float)br.ReadByte());
|
|
Tuple<string, float> rightX = new Tuple<string, float>("P1 RStick X", (float)br.ReadByte());
|
|
Tuple<string, float> rightY = new Tuple<string, float>("P1 RStick Y", (float)br.ReadByte());
|
|
|
|
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
|
}
|
|
}
|
|
|
|
if (info.player2Type != OctoshockDll.ePeripheralType.None)
|
|
{
|
|
UInt16 controllerState = br.ReadUInt16();
|
|
for (int button = 0; button < buttons.Length; button++)
|
|
{
|
|
controllers["P2 " + buttons[button]] = (((controllerState >> button) & 0x1) != 0);
|
|
if (((controllerState >> button) & 0x1) != 0 && button > 15)
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
|
|
{
|
|
Tuple<string, float> leftX = new Tuple<string, float>("P2 LStick X", (float)br.ReadByte());
|
|
Tuple<string, float> leftY = new Tuple<string, float>("P2 LStick Y", (float)br.ReadByte());
|
|
Tuple<string, float> rightX = new Tuple<string, float>("P2 RStick X", (float)br.ReadByte());
|
|
Tuple<string, float> rightY = new Tuple<string, float>("P2 RStick Y", (float)br.ReadByte());
|
|
|
|
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
|
}
|
|
}
|
|
|
|
byte controlState = br.ReadByte();
|
|
controllers["Reset"] = (controlState & 0x02) != 0;
|
|
if ((controlState & 0x04) != 0)
|
|
{
|
|
if (isCdTrayOpen)
|
|
{
|
|
controllers["Close"] = true;
|
|
cdNumber++;
|
|
}
|
|
else
|
|
{
|
|
controllers["Open"] = true;
|
|
}
|
|
isCdTrayOpen = !isCdTrayOpen;
|
|
}
|
|
else
|
|
{
|
|
controllers["Close"] = false;
|
|
controllers["Open"] = false;
|
|
}
|
|
|
|
Tuple<string, float> discSelect = new Tuple<string, float>("Disc Select", cdNumber);
|
|
controllers.AcceptNewFloats(new[] { discSelect });
|
|
|
|
if ((controlState & 0xFC) != 0)
|
|
{
|
|
Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
|
|
}
|
|
|
|
movie.AppendFrame(controllers);
|
|
}
|
|
}
|
|
|
|
protected void parseTextInputLog(BinaryReader br, Bk2Movie movie, MiscHeaderInfo info)
|
|
{
|
|
Octoshock.SyncSettings settings = new Octoshock.SyncSettings();
|
|
SimpleController controllers = new SimpleController();
|
|
settings.FIOConfig.Devices8 =
|
|
new[] {
|
|
info.player1Type,
|
|
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,
|
|
info.player2Type,
|
|
OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None,OctoshockDll.ePeripheralType.None
|
|
};
|
|
controllers.Definition = Octoshock.CreateControllerDefinition(settings);
|
|
|
|
string[] buttons = { "Select", "L3", "R3", "Start", "Up", "Right", "Down", "Left",
|
|
"L2", "R2", "L1", "R1", "Triangle", "Circle", "Cross", "Square"};
|
|
|
|
bool isCdTrayOpen = false;
|
|
int cdNumber = 1;
|
|
|
|
for (int frame = 0; frame < info.frameCount; ++frame)
|
|
{
|
|
if (info.player1Type != OctoshockDll.ePeripheralType.None)
|
|
{
|
|
// As L3 and R3 don't exist on a standard gamepad, handle them separately later. Unfortunately
|
|
// due to the layout, we handle select separately too first.
|
|
controllers["P1 Select"] = br.ReadChar() != '.';
|
|
|
|
if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
|
|
{
|
|
controllers["P1 L3"] = br.ReadChar() != '.';
|
|
controllers["P1 R3"] = br.ReadChar() != '.';
|
|
}
|
|
|
|
for (int button = 3; button < buttons.Length; button++)
|
|
{
|
|
controllers["P1 " + buttons[button]] = br.ReadChar() != '.';
|
|
}
|
|
|
|
if (info.player1Type == OctoshockDll.ePeripheralType.DualShock)
|
|
{
|
|
// The analog controls are encoded as four space-separated numbers with a leading space
|
|
string leftXRaw = new string(br.ReadChars(4)).Trim();
|
|
string leftYRaw = new string(br.ReadChars(4)).Trim();
|
|
string rightXRaw = new string(br.ReadChars(4)).Trim();
|
|
string rightYRaw = new string(br.ReadChars(4)).Trim();
|
|
|
|
|
|
Tuple<string, float> leftX = new Tuple<string, float>("P1 LStick X", float.Parse(leftXRaw));
|
|
Tuple<string, float> leftY = new Tuple<string, float>("P1 LStick Y", float.Parse(leftYRaw));
|
|
Tuple<string, float> rightX = new Tuple<string, float>("P1 RStick X", float.Parse(rightXRaw));
|
|
Tuple<string, float> rightY = new Tuple<string, float>("P1 RStick Y", float.Parse(rightYRaw));
|
|
|
|
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
|
}
|
|
}
|
|
|
|
// Each controller is terminated with a pipeline.
|
|
br.ReadChar();
|
|
|
|
if (info.player2Type != OctoshockDll.ePeripheralType.None)
|
|
{
|
|
// As L3 and R3 don't exist on a standard gamepad, handle them separately later. Unfortunately
|
|
// due to the layout, we handle select separately too first.
|
|
controllers["P2 Select"] = br.ReadChar() != '.';
|
|
|
|
if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
|
|
{
|
|
controllers["P2 L3"] = br.ReadChar() != '.';
|
|
controllers["P2 R3"] = br.ReadChar() != '.';
|
|
}
|
|
|
|
for (int button = 3; button < buttons.Length; button++)
|
|
{
|
|
controllers["P2 " + buttons[button]] = br.ReadChar() != '.';
|
|
}
|
|
|
|
if (info.player2Type == OctoshockDll.ePeripheralType.DualShock)
|
|
{
|
|
// The analog controls are encoded as four space-separated numbers with a leading space
|
|
string leftXRaw = new string(br.ReadChars(4)).Trim();
|
|
string leftYRaw = new string(br.ReadChars(4)).Trim();
|
|
string rightXRaw = new string(br.ReadChars(4)).Trim();
|
|
string rightYRaw = new string(br.ReadChars(4)).Trim();
|
|
|
|
|
|
Tuple<string, float> leftX = new Tuple<string, float>("P2 LStick X", float.Parse(leftXRaw));
|
|
Tuple<string, float> leftY = new Tuple<string, float>("P2 LStick Y", float.Parse(leftYRaw));
|
|
Tuple<string, float> rightX = new Tuple<string, float>("P2 RStick X", float.Parse(rightXRaw));
|
|
Tuple<string, float> rightY = new Tuple<string, float>("P2 RStick Y", float.Parse(rightYRaw));
|
|
|
|
controllers.AcceptNewFloats(new[] { leftX, leftY, rightX, rightY });
|
|
}
|
|
}
|
|
|
|
// Each controller is terminated with a pipeline.
|
|
br.ReadChar();
|
|
|
|
byte controlState = br.ReadByte();
|
|
controllers["Reset"] = (controlState & 0x02) != 0;
|
|
if ((controlState & 0x04) != 0)
|
|
{
|
|
if (isCdTrayOpen)
|
|
{
|
|
controllers["Close"] = true;
|
|
cdNumber++;
|
|
}
|
|
else
|
|
{
|
|
controllers["Open"] = true;
|
|
}
|
|
isCdTrayOpen = !isCdTrayOpen;
|
|
}
|
|
else
|
|
{
|
|
controllers["Close"] = false;
|
|
controllers["Open"] = false;
|
|
}
|
|
|
|
Tuple<string, float> discSelect = new Tuple<string, float>("Disc Select", cdNumber);
|
|
controllers.AcceptNewFloats(new[] { discSelect });
|
|
|
|
if ((controlState & 0xFC) != 0)
|
|
{
|
|
Result.Warnings.Add("Ignored toggle hack flag on frame " + frame.ToString());
|
|
}
|
|
|
|
// Each controller is terminated with a pipeline.
|
|
br.ReadChar();
|
|
|
|
movie.AppendFrame(controllers);
|
|
}
|
|
}
|
|
|
|
protected class MiscHeaderInfo
|
|
{
|
|
public bool binaryFormat = true;
|
|
public UInt32 controllerDataOffset;
|
|
public UInt32 frameCount;
|
|
public OctoshockDll.ePeripheralType player1Type;
|
|
public OctoshockDll.ePeripheralType player2Type;
|
|
|
|
public bool parseSuccessful = false;
|
|
}
|
|
|
|
}
|
|
}
|