36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
using System;
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namespace BizHawk.Emulation.Common
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{
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/// <summary>
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/// This object facilitates communications between client and core
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/// The primary use is to provide a client => core communication, such as providing client-side callbacks for a core to use
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/// Any communications that can be described as purely a Core -> Client system, should be provided as an <seealso cref="IEmulatorService"/> instead
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/// It is important that by design this class stay immutable
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/// </summary>
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public class CoreComm
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{
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public CoreComm(
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Action<string> showMessage,
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Action<string> notifyMessage,
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ICoreFileProvider coreFileProvider)
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{
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ShowMessage = showMessage;
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Notify = notifyMessage;
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CoreFileProvider = coreFileProvider;
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}
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public ICoreFileProvider CoreFileProvider { get; }
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/// <summary>
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/// Gets a message to show. reasonably annoying (dialog box), shouldn't be used most of the time
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/// </summary>
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public Action<string> ShowMessage { get; }
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/// <summary>
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/// Gets a message to show. less annoying (OSD message). Should be used for ignorable helpful messages
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/// </summary>
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public Action<string> Notify { get; }
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}
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}
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