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AVOut
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Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
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2013-04-14 23:56:45 +00:00 |
DisplayManager
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Oops!
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2013-08-23 13:50:13 +00:00 |
GBAtools
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
GBtools
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Refactor a bunch of cheats code, and fix a bug where exceptions can be thrown by the cheats dialog when working in other tool dialogs.
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2013-08-25 04:23:27 +00:00 |
GENtools
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Fix some annoying warnings and some misc code cleanup
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2013-09-14 19:34:14 +00:00 |
Input
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solve an apparent threading datastructure conflict bug in input binding vs input poll thread. print list of discovered gamepad devices while booting input system.
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2013-08-25 17:11:19 +00:00 |
N64tools
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N64: Added a note to the plugin setting screen that Glide64mk2 is recommended over Glide64
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2013-08-26 23:54:48 +00:00 |
NEStools
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Refactor a bunch of cheats code, and fix a bug where exceptions can be thrown by the cheats dialog when working in other tool dialogs.
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2013-08-25 04:23:27 +00:00 |
PCEtools
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Use MenuStripEx instead of MenuStrip everywhere
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2013-08-21 20:27:54 +00:00 |
Properties
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improve ram watch icons
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2013-09-14 04:27:01 +00:00 |
SATTools
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saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h
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2013-05-14 03:06:37 +00:00 |
SMStools
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
SNESTools
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Refactor a bunch of cheats code, and fix a bug where exceptions can be thrown by the cheats dialog when working in other tool dialogs.
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2013-08-25 04:23:27 +00:00 |
TI83tools
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Use MenuStripEx instead of MenuStrip everywhere
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2013-08-21 20:27:54 +00:00 |
config
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Path Config - fix folder browse behavior
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2013-09-22 16:13:28 +00:00 |
images
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improve ram watch icons
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2013-09-14 04:27:01 +00:00 |
movie
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Mapper stuff
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2013-09-02 23:54:32 +00:00 |
output
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Default controls - XBox defaults - nintendo A = xbox B, and vice versa
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2013-09-22 15:21:38 +00:00 |
tools
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New Ram SNew Ram Search - background coloring logic, but SearchEngine preview logic isn't done
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2013-09-23 16:51:35 +00:00 |
AboutBox.Designer.cs
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Replace the "Play" and "Record" messages for movies with Icons.
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2012-04-16 21:04:00 +00:00 |
AboutBox.cs
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show debug vs release mode in About Box
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2013-06-20 00:16:51 +00:00 |
AboutBox.resx
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unofficial about box - Add a nifty close button
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2012-03-28 23:43:15 +00:00 |
ArchiveChooser.Designer.cs
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fix archive chooser keyboard behaviour, and add a feature to deduct 16Bytes from the size if it looks like iNES
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2012-10-17 00:07:28 +00:00 |
ArchiveChooser.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
ArchiveChooser.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BinarySaveStates.cs
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binary savestates while recording movies is now fully supported
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2013-08-11 21:28:48 +00:00 |
BizBox.Designer.cs
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Fix about box to show release version at top, change link to bizhawk project to be tasvideos page
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2013-08-22 21:14:13 +00:00 |
BizBox.cs
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Fix about box to show release version at top, change link to bizhawk project to be tasvideos page
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2013-08-22 21:14:13 +00:00 |
BizBox.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
BizHawk.MultiClient.csproj
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New Ram Search - some misc small things
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2013-09-23 13:44:46 +00:00 |
BizHawk.MultiClient_v4.5.csproj
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Create a new TexBox control called WatchValueBox which manages all the pre and post validation logic for typing a value based on all the watch display types, refactor Ram Poke to use this box instead of having its own logic
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2013-09-21 17:34:24 +00:00 |
Config.cs
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New Ram Search - more GUI work, including context menu
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2013-09-23 16:01:19 +00:00 |
ConfigService.cs
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make json.net throw fewer exceptions while to make debugging less excruciating
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2013-07-27 21:50:02 +00:00 |
CoreFileProvider.cs
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renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog.
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2013-08-10 01:17:06 +00:00 |
ExternalCoreSupport.cs
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forgot an add
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2011-07-24 07:00:54 +00:00 |
FirmwareManager.cs
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fix bug in firmware resolution when firmware isnt present in the default firmwares folder or when the user's selection is missing altogether
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2013-08-23 17:17:43 +00:00 |
Global.cs
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Misc Code refactoring, no functional changes
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2013-07-16 01:59:59 +00:00 |
HawkFile.cs
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XMLGame: fix reboot core in the case of hawkfile embedded assets
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2013-04-27 17:43:15 +00:00 |
HistoryCollection.cs
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Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly
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2013-09-07 18:36:49 +00:00 |
LogConsole.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
LogWindow.Designer.cs
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LogWindow: replace textbox with a virtuallistview. while it may leave some things to be desired, it's not slow as balls. a superior implementation would be creating a VirtualTextBox of some sort
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2012-12-03 21:19:39 +00:00 |
LogWindow.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
LogWindow.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
LuaInterface.dll
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lua-fix crashes when scripts terminate
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2012-07-10 19:40:35 +00:00 |
MainForm.Designer.cs
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Start New Ram Search
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2013-09-14 06:02:53 +00:00 |
MainForm.MenuItems.cs
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Added support for TI83 group files, and added checks to ensure the file follows the proper format.
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2013-09-17 04:11:13 +00:00 |
MainForm.Movie.cs
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Capture BoardName parameter into movies. Also fix NES imports to set platform to NES for FDS movies, and instead set the BoardName to FDS
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2013-08-24 20:11:41 +00:00 |
MainForm.Rewind.cs
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Tweak the project files to group MainForm partial class files into one group, also make 2012 project compile
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2013-08-25 00:33:16 +00:00 |
MainForm.cs
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Added support for TI83 group files, and added checks to ensure the file follows the proper format.
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2013-09-17 04:11:13 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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Old Ram Watch begone!
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2013-09-14 02:31:21 +00:00 |
MruStack.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
NameStateForm.Designer.cs
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup
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2011-09-11 01:01:40 +00:00 |
Program.cs
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Fix some annoying warnings and some misc code cleanup
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2013-09-14 19:34:14 +00:00 |
RecentFiles.cs
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Refactor Recent Files to handle a load error message and logic to remove from list, refactored all the places that do this to use this single unified function
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2013-09-09 21:36:26 +00:00 |
RenderPanel.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
RomGame.cs
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N64: When loading an N64 rom, fix the swapping to be in z64 format (no swapping)
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2013-05-15 22:10:17 +00:00 |
SavestateManager.cs
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More multiclient refactoring
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2013-04-15 02:14:14 +00:00 |
ScreenSaver.cs
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fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually
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2011-06-19 23:39:25 +00:00 |
Sound.cs
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direct sound: you can now choose which of your devices to play out of. note that although you can make the change in the UI at any time, you actually have to restart the whole bizhawk to initialize on the new device.
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2013-06-02 00:49:40 +00:00 |
Throttle.cs
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More code cleanup
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2013-04-16 00:19:31 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |
XmlGame.cs
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XMLGame: fix reboot core in the case of hawkfile embedded assets
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2013-04-27 17:43:15 +00:00 |
lua51.dll
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try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction
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2012-06-11 22:15:49 +00:00 |