![]() * [PSX] Bodge in a system bus memory domain Fixes: debugger window crashes when adding a breakpoint * [PSX] Use Octoshock's built-in disassembler * [PSX] Add support for execute memcbs to the core * [PSX] Have memcbs include actual values * [PSX] Use SafeHandles instead of raw pointers * [PSX] Use core's internal peek and poke functions for System Bus * [PSX] Move memory maps into IDebuggable impl to be next to memory map hooks * [PSX] Revert using SafeHandles * [PSX] Fire execution callback after trace callback instead of at end of fetch |
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octoshock |