96 lines
3.0 KiB
C++
96 lines
3.0 KiB
C++
#ifdef CONTROLLER_CPP
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uint2 Mouse::data() {
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if(counter >= 32) return 1;
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if(counter == 0) {
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position_x = interface()->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
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position_y = interface()->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
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}
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bool direction_x = position_x < 0; //0 = right, 1 = left
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bool direction_y = position_y < 0; //0 = down, 1 = up
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int position_x_fixed = position_x;
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int position_y_fixed = position_y;
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if(position_x < 0) position_x_fixed = -position_x; //abs(position_x)
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if(position_y < 0) position_y_fixed = -position_y; //abs(position_y)
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position_x_fixed = min(127, position_x_fixed); //range = 0 - 127
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position_y_fixed = min(127, position_y_fixed);
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switch(counter++) { default:
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case 0: return 0;
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case 1: return 0;
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case 2: return 0;
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case 3: return 0;
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case 4: return 0;
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case 5: return 0;
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case 6: return 0;
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case 7: return 0;
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case 8: return interface()->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Right);
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case 9: return interface()->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Left);
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case 10: return 0; //speed (0 = slow, 1 = normal, 2 = fast, 3 = unused)
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case 11: return 0; // ||
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case 12: return 0; //signature
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case 13: return 0; // ||
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case 14: return 0; // ||
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case 15: return 1; // ||
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case 16: return (direction_y)?1:0;
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case 17: return (position_y_fixed >> 6) & 1;
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case 18: return (position_y_fixed >> 5) & 1;
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case 19: return (position_y_fixed >> 4) & 1;
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case 20: return (position_y_fixed >> 3) & 1;
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case 21: return (position_y_fixed >> 2) & 1;
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case 22: return (position_y_fixed >> 1) & 1;
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case 23: return (position_y_fixed >> 0) & 1;
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case 24: return (direction_x) ? 1 : 0;
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case 25: return (position_x_fixed >> 6) & 1;
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case 26: return (position_x_fixed >> 5) & 1;
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case 27: return (position_x_fixed >> 4) & 1;
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case 28: return (position_x_fixed >> 3) & 1;
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case 29: return (position_x_fixed >> 2) & 1;
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case 30: return (position_x_fixed >> 1) & 1;
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case 31: return (position_x_fixed >> 0) & 1;
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}
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}
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void Mouse::latch(bool data) {
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if(latched == data) return;
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latched = data;
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counter = 0;
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}
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void Mouse::serialize(serializer& s) {
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Processor::serialize(s);
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//Save block.
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unsigned char block[Controller::SaveSize] = {0};
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block[0] = latched ? 1 : 0;
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block[1] = counter;
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block[2] = (unsigned short)position_x >> 8;
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block[3] = (unsigned short)position_x;
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block[4] = (unsigned short)position_y >> 8;
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block[5] = (unsigned short)position_y;
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s.array(block, Controller::SaveSize);
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if(s.mode() == nall::serializer::Load) {
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latched = (block[0] != 0);
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counter = block[1];
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position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
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position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
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}
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}
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Mouse::Mouse(bool port) : Controller(port) {
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latched = 0;
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counter = 0;
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}
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#endif
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