31 lines
784 B
C#
31 lines
784 B
C#
using BizHawk.Client.Common;
|
|
using BizHawk.Bizware.BizwareGL;
|
|
|
|
namespace BizHawk.Client.EmuHawk
|
|
{
|
|
public static class GlobalWin
|
|
{
|
|
public static MainForm MainForm;
|
|
public static ToolManager Tools;
|
|
|
|
/// <summary>
|
|
/// the IGL to be used for rendering
|
|
/// </summary>
|
|
public static IGL GL;
|
|
|
|
public static GLManager.ContextRef CR_GL;
|
|
|
|
/// <summary>
|
|
/// The IGL_TK to be used for specifically opengl operations (accessing textures from opengl-based cores)
|
|
/// </summary>
|
|
public static Bizware.BizwareGL.Drivers.OpenTK.IGL_TK IGL_GL;
|
|
|
|
public static Sound Sound;
|
|
public static OSDManager OSD = new OSDManager();
|
|
public static DisplayManager DisplayManager;
|
|
public static GLManager GLManager;
|
|
|
|
public static int ExitCode;
|
|
}
|
|
}
|