73 lines
2.9 KiB
C#
73 lines
2.9 KiB
C#
namespace BizHawk.MultiClient.config.ControllerConfig
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{
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partial class UserControlGamePad
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.flowLayoutPanelLabels = new System.Windows.Forms.FlowLayoutPanel();
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this.flowLayoutPanelCommands = new System.Windows.Forms.FlowLayoutPanel();
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this.SuspendLayout();
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//
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// flowLayoutPanelLabels
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//
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this.flowLayoutPanelLabels.Dock = System.Windows.Forms.DockStyle.Left;
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this.flowLayoutPanelLabels.FlowDirection = System.Windows.Forms.FlowDirection.TopDown;
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this.flowLayoutPanelLabels.Location = new System.Drawing.Point(0, 0);
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this.flowLayoutPanelLabels.Name = "flowLayoutPanelLabels";
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this.flowLayoutPanelLabels.Size = new System.Drawing.Size(155, 400);
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this.flowLayoutPanelLabels.TabIndex = 0;
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//
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// flowLayoutPanelCommands
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//
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this.flowLayoutPanelCommands.Dock = System.Windows.Forms.DockStyle.Right;
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this.flowLayoutPanelCommands.FlowDirection = System.Windows.Forms.FlowDirection.TopDown;
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this.flowLayoutPanelCommands.Location = new System.Drawing.Point(161, 0);
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this.flowLayoutPanelCommands.Name = "flowLayoutPanelCommands";
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this.flowLayoutPanelCommands.Size = new System.Drawing.Size(154, 400);
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this.flowLayoutPanelCommands.TabIndex = 1;
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//
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// UserControlGamePad
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.flowLayoutPanelCommands);
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this.Controls.Add(this.flowLayoutPanelLabels);
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this.Name = "UserControlGamePad";
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this.Size = new System.Drawing.Size(315, 400);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.FlowLayoutPanel flowLayoutPanelLabels;
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private System.Windows.Forms.FlowLayoutPanel flowLayoutPanelCommands;
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}
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}
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