BizHawk/BizHawk.Emulation.DiscSystem/DiscFormats/CUE/CUE_File.cs

52 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
namespace BizHawk.Emulation.DiscSystem.CUE
{
/// <summary>
/// Represents the contents of a cue file
/// </summary>
class CUE_File
{
// (here are all the commands we can encounter)
public static class Command
{
//TODO - record line number origin of command? Kind of nice but inessential
public class CATALOG { public string Value; public override string ToString() { return string.Format("CATALOG: {0}", Value); } }
public class CDTEXTFILE { public string Path; public override string ToString() { return string.Format("CDTEXTFILE: {0}", Path); } }
public class FILE { public string Path; public CueFileType Type; public override string ToString() { return string.Format("FILE ({0}): {1}", Type, Path); } }
public class FLAGS { public CueTrackFlags Flags; public override string ToString() { return string.Format("FLAGS {0}", Flags); } }
public class INDEX { public int Number; public Timestamp Timestamp; public override string ToString() { return string.Format("INDEX {0,2} {1}", Number, Timestamp); } }
public class ISRC { public string Value; public override string ToString() { return string.Format("ISRC: {0}", Value); } }
public class PERFORMER { public string Value; public override string ToString() { return string.Format("PERFORMER: {0}", Value); } }
public class POSTGAP { public Timestamp Length; public override string ToString() { return string.Format("POSTGAP: {0}", Length); } }
public class PREGAP { public Timestamp Length; public override string ToString() { return string.Format("PREGAP: {0}", Length); } }
public class REM { public string Value; public override string ToString() { return string.Format("REM: {0}", Value); } }
public class COMMENT { public string Value; public override string ToString() { return string.Format("COMMENT: {0}", Value); } }
public class SONGWRITER { public string Value; public override string ToString() { return string.Format("SONGWRITER: {0}", Value); } }
public class TITLE { public string Value; public override string ToString() { return string.Format("TITLE: {0}", Value); } }
public class TRACK { public int Number; public CueTrackType Type; public override string ToString() { return string.Format("TRACK {0,2} ({1})", Number, Type); } }
}
/// <summary>
/// Stuff other than the commands, global for the whole disc
/// </summary>
public class DiscInfo
{
public Command.CATALOG Catalog;
public Command.ISRC ISRC;
public Command.CDTEXTFILE CDTextFile;
}
/// <summary>
/// The sequential list of commands parsed out of the cue file
/// </summary>
public List<object> Commands = new List<object>();
/// <summary>
/// Stuff other than the commands, global for the whole disc
/// </summary>
public DiscInfo GlobalDiscInfo = new DiscInfo();
}
}