32 lines
905 B
C#
32 lines
905 B
C#
using BizHawk.Emulation.Cores.Components.Z80A;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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{
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/// <summary>
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/// The +2 is almost identical to the 128k from an emulation point of view
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/// There are just a few small changes in the ROMs
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/// </summary>
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public partial class ZX128Plus2 : ZX128
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{
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#region Construction
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/// <summary>
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/// Main constructor
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/// </summary>
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/// <param name="spectrum"></param>
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/// <param name="cpu"></param>
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public ZX128Plus2(ZXSpectrum spectrum, Z80A cpu, ZXSpectrum.BorderType borderType, List<byte[]> files, List<JoystickType> joysticks)
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: base(spectrum, cpu, borderType, files, joysticks)
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{
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}
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#endregion
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}
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}
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