37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
// Meteor - A Nintendo Gameboy Advance emulator
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// Copyright (C) 2009-2011 Philippe Daouadi
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef __SWAP_H__
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#define __SWAP_H__
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namespace AMeteor
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{
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inline uint16_t Swap16(uint16_t val)
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{
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return (val << 8) | (val >> 8);
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}
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inline uint32_t Swap32(uint32_t val)
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{
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return (val << 24) |
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((val & 0x0000FF00) << 8) |
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((val & 0x00FF0000) >> 8) |
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(val >> 24);
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}
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}
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#endif
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