BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/ColecoSchema.cs

390 lines
10 KiB
C#

using System.Collections.Generic;
using System.Drawing;
using BizHawk.Emulation.Common;
using BizHawk.Emulation.Cores.ColecoVision;
namespace BizHawk.Client.EmuHawk
{
[Schema("Coleco")]
public class ColecoSchema : IVirtualPadSchema
{
public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
{
var deck = ((ColecoVision)core).ControllerDeck;
var ports = new[] { deck.Port1.GetType(), deck.Port2.GetType() };
for (int i = 0; i < 2; i++)
{
if (ports[i] == typeof(UnpluggedController))
{
break;
}
if (ports[i] == typeof(StandardController))
{
yield return StandardController(i + 1);
}
else if (ports[i] == typeof(ColecoTurboController))
{
yield return TurboController(i + 1);
}
else if (ports[i] == typeof(ColecoSuperActionController))
{
yield return SuperActionController(i + 1);
}
}
}
public static PadSchema StandardController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(128, 200),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(50, 11),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(50, 32),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(29, 22),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(71, 22),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " L",
DisplayName = "L",
Location = new Point(3, 42),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " R",
DisplayName = "R",
Location = new Point(100, 42),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 1",
DisplayName = "1",
Location = new Point(27, 85),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 2",
DisplayName = "2",
Location = new Point(50, 85),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 3",
DisplayName = "3",
Location = new Point(73, 85),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 4",
DisplayName = "4",
Location = new Point(27, 108),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 5",
DisplayName = "5",
Location = new Point(50, 108),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 6",
DisplayName = "6",
Location = new Point(73, 108),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 7",
DisplayName = "7",
Location = new Point(27, 131),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 8",
DisplayName = "8",
Location = new Point(50, 131),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 9",
DisplayName = "9",
Location = new Point(73, 131),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Star",
DisplayName = "*",
Location = new Point(27, 154),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 0",
DisplayName = "0",
Location = new Point(50, 154),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Pound",
DisplayName = "#",
Location = new Point(73, 154),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
private static PadSchema TurboController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(275, 260),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Disc X",
MinValue = -127,
MidValue = 0,
MaxValue = 127,
MinValueSec = 127,
MidValueSec = 0,
MaxValueSec = -127,
DisplayName = "",
Location = new Point(6, 14),
Type = PadSchema.PadInputType.AnalogStick
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Pedal",
DisplayName = "Pedal",
Location = new Point(6, 224),
Type = PadSchema.PadInputType.Boolean
},
}
};
}
private static PadSchema SuperActionController(int controller)
{
return new PadSchema
{
IsConsole = false,
DefaultSize = new Size(195, 260),
Buttons = new[]
{
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(50, 11),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(50, 32),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(29, 22),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(71, 22),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 1",
DisplayName = "1",
Location = new Point(27, 85),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 2",
DisplayName = "2",
Location = new Point(50, 85),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 3",
DisplayName = "3",
Location = new Point(73, 85),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 4",
DisplayName = "4",
Location = new Point(27, 108),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 5",
DisplayName = "5",
Location = new Point(50, 108),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 6",
DisplayName = "6",
Location = new Point(73, 108),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 7",
DisplayName = "7",
Location = new Point(27, 131),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 8",
DisplayName = "8",
Location = new Point(50, 131),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 9",
DisplayName = "9",
Location = new Point(73, 131),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Star",
DisplayName = "*",
Location = new Point(27, 154),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Key 0",
DisplayName = "0",
Location = new Point(50, 154),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Pound",
DisplayName = "#",
Location = new Point(73, 154),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Disc X",
DisplayName = "Disc",
Location = new Point(6, 200),
TargetSize = new Size(180, 55),
MinValue = -360,
MaxValue = 360,
Type = PadSchema.PadInputType.FloatSingle
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Yellow",
DisplayName = "Yellow",
Location = new Point(126, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Red",
DisplayName = "Red",
Location = new Point(126, 40),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Purple",
DisplayName = "Purple",
Location = new Point(126, 65),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonSchema
{
Name = "P" + controller + " Blue",
DisplayName = "Blue",
Location = new Point(126, 90),
Type = PadSchema.PadInputType.Boolean
},
}
};
}
}
}