275 lines
6.9 KiB
C#
275 lines
6.9 KiB
C#
using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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using BizHawk.Common.ReflectionExtensions;
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using BizHawk.Emulation.Cores.Atari.A7800Hawk;
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namespace BizHawk.Client.EmuHawk
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{
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[Schema("A78")]
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public class A78Schema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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return Atari7800HawkSchema.GetPadSchemas((A7800Hawk)core);
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}
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}
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internal static class Atari7800HawkSchema
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{
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private static string UnpluggedControllerName => typeof(UnpluggedController).DisplayName();
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private static string StandardControllerName => typeof(StandardController).DisplayName();
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private static string ProLineControllerName => typeof(ProLineController).DisplayName();
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public static IEnumerable<PadSchema> GetPadSchemas(A7800Hawk core)
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{
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var A78SyncSettings = core.GetSyncSettings().Clone();
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var port1 = A78SyncSettings.Port1;
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var port2 = A78SyncSettings.Port2;
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if (port1 == StandardControllerName)
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{
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yield return JoystickController(1);
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}
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if (port2 == StandardControllerName)
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{
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yield return JoystickController(2);
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}
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if (port1 == ProLineControllerName)
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{
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yield return ProLineController(1);
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}
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if (port2 == ProLineControllerName)
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{
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yield return ProLineController(2);
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}
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}
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private static PadSchema ProLineController(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Player " + controller,
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IsConsole = false,
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DefaultSize = new Size(174, 74),
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MaxSize = new Size(174, 74),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(23, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(23, 36),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(2, 24),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(44, 24),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Trigger",
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DisplayName = "1",
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Location = new Point(120, 24),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Trigger 2",
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DisplayName = "2",
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Location = new Point(145, 24),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema JoystickController(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Player " + controller,
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IsConsole = false,
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DefaultSize = new Size(174, 74),
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MaxSize = new Size(174, 74),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(23, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(23, 36),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(2, 24),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(44, 24),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Trigger",
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DisplayName = "1",
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Location = new Point(120, 24),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema PaddleController(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Player " + controller,
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IsConsole = false,
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DefaultSize = new Size(250, 74),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Paddle",
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DisplayName = "Paddle",
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Location = new Point(23, 15),
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Type = PadSchema.PadInputType.FloatSingle
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Trigger",
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DisplayName = "1",
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Location = new Point(12, 90),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema LightGunController(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Light Gun",
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IsConsole = false,
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DefaultSize = new Size(356, 290),
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MaxSize = new Size(356, 290),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " VPos",
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Location = new Point(14, 17),
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Type = PadSchema.PadInputType.TargetedPair,
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TargetSize = new Size(256, 240),
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SecondaryNames = new[]
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{
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"P" + controller + " HPos",
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}
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Trigger",
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DisplayName = "Trigger",
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Location = new Point(284, 17),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema ConsoleButtons()
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{
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return new PadSchema
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{
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DisplayName = "Console",
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IsConsole = true,
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DefaultSize = new Size(215, 50),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "Select",
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DisplayName = "Select",
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Location = new Point(10, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "Reset",
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DisplayName = "Reset",
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Location = new Point(60, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "Power",
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DisplayName = "Power",
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Location = new Point(108, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "Pause",
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DisplayName = "Pause",
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Location = new Point(158, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "BW",
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DisplayName = "BW",
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Location = new Point(158, 15),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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}
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}
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