BizHawk/BizHawk.Emulation/Consoles/Atari/2600
pjgat09 c1c85dba56 A2600: Implemented atari graphics toggles except for playfield 2012-10-30 23:12:09 +00:00
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Mappers oops 2012-10-30 22:41:56 +00:00
Atari2600.Core.cs Atari - start DPC mapper (Pitfall 2) - only does the basic bankswitching right now, still needs the 2k display bank and DPC sound chip 2012-10-30 01:33:56 +00:00
Atari2600.cs sound api changes. added a new ISyncSoundProvider, which works similarly to ISoundProvider except the source (not the sink) determines the number of samples to process. Added facilities to metaspu, dcfilter, speexresampler to work with ISyncSoundProvider. Add ISyncSoundProvider to IEmulator. All IEmulators must provide sync sound, but they need not provide async sound. When async is needed and an IEmulator doesn't provide it, the frontend will wrap it in a vecna metaspu. SNES, GB changed to provide sync sound only. All other emulator cores mostly unchanged; they just provide stub fakesync alongside async, for now. For the moment, the only use of the sync sound is for realtime audio throttling, where it works and sounds quite nice. In the future, sync sound will be supported for AV dumping as well. 2012-10-11 00:44:59 +00:00
M6532.cs Atari M6532: Turned the timer into an object, and now uses a prescaler, replacing the previous 32 bit int implementation. 2012-04-04 01:18:41 +00:00
TIA.cs A2600: Implemented atari graphics toggles except for playfield 2012-10-30 23:12:09 +00:00
oldTIA.cs switch atari 2600 to new 6502 core 2012-03-24 03:45:47 +00:00