BizHawk/Bizware/BizHawk.Bizware.BizwareGL.G...
adelikat 6c7653e158 Merge branch 'master' into MoreUnixMonoCompatWork
This doesn't compile because of Input.cs, didn't know what to do. Also search for Merge TODO for some commenting things that probably need to be deleted
# Conflicts:
#	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
#	BizHawk.Client.EmuHawk/CustomControls/InputRoll.Drawing.cs
#	BizHawk.Client.EmuHawk/CustomControls/InputRoll/InputRoll.cs
#	BizHawk.Client.EmuHawk/Program.cs
#	BizHawk.Client.EmuHawk/tools/Lua/LuaConsole.cs
#	BizHawk.Client.EmuHawk/tools/TAStudio/TAStudio.cs
#	BizHawk.Client.EmuHawk/tools/ToolHelpers.cs
#	BizHawk.Client.EmuHawk/tools/ToolManager.cs
#	BizHawk.Client.EmuHawk/tools/TraceLogger.Designer.cs
#	BizHawk.Client.EmuHawk/tools/TraceLogger.cs
#	BizHawk.Client.EmuHawk/tools/Watch/RamSearch.Designer.cs
#	BizHawk.Client.EmuHawk/tools/Watch/RamSearch.cs
#	BizHawk.Common/BizInvoke/DynamicLibraryImportResolver.cs
2019-10-31 17:01:19 -05:00
..
BizHawk.Bizware.BizwareGL.GdiPlus.csproj Merge branch 'master' into MoreUnixMonoCompatWork 2019-10-31 17:01:19 -05:00
BizHawk.Bizware.BizwareGL.GdiPlus.csproj.DotSettings Bump ReSharper analysis to C# 8.0 2019-10-31 03:30:00 +10:00
GLControlWrapper_GdiPlus.cs displaymanager - maybe, just maybe, successfully get rid of the need for 0xFF000000 in the VideoProvider buffers. Should enable some little speedups and cleanups of other code that had to add the 0xFF000000 alpha channel 2014-12-13 23:04:22 +00:00
GdiPlusGuiRenderer.cs Use nameof 2019-03-28 14:17:14 +11:00
IGL_GdiPlus.cs display manager: sort out all the y-flipping madness and fix some bugs in gdi+ with screenshot and prescaling 2015-08-30 09:20:03 -05:00