BizHawk/BizHawk.Emulation
zeromus c05a8770c4 disco: handle some of the pointless cue comments like CATALOG, small round-tripping refinements, add a DRAG HERE FOR MAGIC area for dragging things into in order to make magic 2011-08-07 09:05:10 +00:00
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CPUs [PCE] Implement ORA under T-Flag, fixes City Hunter 2011-07-23 21:24:43 +00:00
Consoles M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
Database missing file 2011-08-04 04:45:53 +00:00
Disc disco: handle some of the pointless cue comments like CATALOG, small round-tripping refinements, add a DRAG HERE FOR MAGIC area for dragging things into in order to make magic 2011-08-07 09:05:10 +00:00
ExternalCores M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
Interfaces delete some more dead code 2011-08-04 03:27:13 +00:00
Properties 2011-01-11 02:55:51 +00:00
Sound [PCE] fix Lost Sunheart sound glitch, calling PSG fixed for now (except LFO) 2011-07-28 06:09:04 +00:00
BizHawk.Emulation.csproj some work on cue+wav+iso loading and improved cue+bin dumping (still not done yet) 2011-08-06 10:43:05 +00:00
Buffer.cs [NES] ntview: add ability to view individual nametables zoomed in 2011-06-10 08:10:16 +00:00
Log.cs 2011-07-18 03:02:29 +00:00
Notes.txt 2011-01-11 02:55:51 +00:00
QuickCollections.cs M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
Util.cs odds and ends, pre-commit for turbocd stuff 2011-08-01 23:18:22 +00:00