BizHawk/BizHawk.Client.Common
nattthebear aac25082d0 Video dumping: Store the audiosync option in configuration, and default it to true. If the emulator's av output is perfect, the two will produce identical results. In every instance I'm aware of where the emulator's av output is not perfect, the audio sync mode will produce better results. 2017-06-16 14:11:43 -04:00
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7z heh 2017-05-10 07:45:23 -04:00
Api NGP - paths, display text 2017-05-31 19:09:31 -05:00
Properties Client.Common - remove a bunch of unused usings 2017-05-10 13:27:10 -05:00
config Video dumping: Store the audiosync option in configuration, and default it to true. If the emulator's av output is perfect, the two will produce identical results. In every instance I'm aware of where the emulator's av output is not perfect, the audio sync mode will produce better results. 2017-06-16 14:11:43 -04:00
inputAdapters Misc controller adapter cleanups 2017-05-19 08:51:35 -05:00
lua comment out all dynarec related things 2017-06-11 17:24:32 -05:00
miniz add Miniz-based ZipWriter. Ends up being aboot 15-20% faster than FrameworkZipWriter, but as a minus requires the entire contents of each chunk to be buffered first. Not connected until I can think of a better strategy... 2017-06-11 14:37:19 -04:00
movie Movie import - import smv's with snes9x sync settings but lsmv as bsnes, dont' set profile of bsnes. Set the core toggle based on which movie being imported (this could be annoying but so can a movie load exception) 2017-06-12 20:56:32 -05:00
rewind fix racey crash during rewinder thread shutdown 2017-06-11 17:24:32 -05:00
tools Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
BinarySaveStates.cs Merge remote-tracking branch 'origin/master' into waterbox2 2017-05-29 14:35:30 -04:00
BitmapBufferVideoProvider.cs Misc Client.Common cleanups 2017-05-09 07:22:56 -05:00
BizHawk.Client.Common.csproj change some output64 to output 2017-06-12 01:38:02 -05:00
ControllerBinding.cs Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
CoreFileProvider.cs Client.Common cleanups 2017-05-18 11:36:38 -05:00
ExceptionClasses.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
Extensions.cs Misc Client.Common cleanups 2017-05-09 07:22:56 -05:00
FirmwareManager.cs Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
FrameworkFastZipWriter.cs deposit failed experiment in the gallery. 2017-06-11 13:01:29 -04:00
FrameworkZipWriter.cs update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
Global.cs pizza progress: it runs 2017-06-15 19:00:41 -04:00
IPS.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
IZipWriter.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
IonicZipWriter.cs Misc Client.Common cleanups 2017-05-09 07:22:56 -05:00
KeyTurbo.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
NESGameGenieEncoderDecoder.cs heh 2017-05-10 07:45:23 -04:00
PathManager.cs snes9x - stuff core name into savestate filenames 2017-06-04 18:29:27 -05:00
QuickBmpFile.cs Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
RecentFiles.cs more misc Client.Common cleanups 2017-05-17 13:18:26 -05:00
RomGame.cs more misc Client.Common cleanups 2017-05-17 13:18:26 -05:00
RomLoader.cs pizza progress: it runs 2017-06-15 19:00:41 -04:00
SaveSlotManager.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
SavestateManager.cs Merge remote-tracking branch 'origin/master' into waterbox2 2017-05-29 14:35:30 -04:00
SevenZipSharpArchiveHandler.cs some minor code cleanups in BizHawk.Common 2014-02-04 21:15:33 +00:00
SevenZipWriter.cs Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
SharpZipWriter.cs Client.Common cleanups 2017-05-18 11:36:38 -05:00
SystemInfo.cs NGP - paths, display text 2017-05-31 19:09:31 -05:00
XmlGame.cs Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00