BizHawk/BizHawk.Client.EmuHawk/DisplayManager/Filters
zeromus 3919f5f5d3 support #include in .cg files 2015-10-18 21:13:12 -05:00
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BaseFilter.cs emuhawk - add experimental prescale option to display manager 2015-07-06 12:31:30 -05:00
Gui.cs fix gameExtraPadding coordinate translation and revise lua autodoc for the concerned functions. Presently the entire assortment of functions is confusing, but at least it does something that works. 2015-10-16 19:17:23 -05:00
Retro.cs support #include in .cg files 2015-10-18 21:13:12 -05:00
Utils.cs displaymanager - maybe, just maybe, successfully get rid of the need for 0xFF000000 in the VideoProvider buffers. Should enable some little speedups and cleanups of other code that had to add the 0xFF000000 alpha channel 2014-12-13 23:04:22 +00:00