BizHawk/libmupen64plus/mupen64plus-core/tools/osx_build_instructions.txt

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OSX build instructions (using OSX 10.8.3 and Xcode 4.6.2):
1. Install SDL framework
- go to http://www.libsdl.org/download-1.2.php
- download SDL-1.2.15.dmg
- Open the DMG and copy SDL.framework to /Library/Frameworks
- also, copy devel-lite to your desktop
- Build SDLMain.m_o:
- open terminal, cd ~/Desktop/devel-lite
- run: gcc -c -O3 -I./ -I/Library/Frameworks/SDL.framework/Headers -o SDLMain.m_o SDLMain.m
2. Install macports
3. Install the following ports (sudo port install <name>):
- bzip2
- freetype
- libpng
- libsamplerate
- speex
- zlib
4. Boost requires some special stuff. We must compile with clang and libc++.
- edit your /opt/local/etc/macports/macports.conf
- add to end: default_compiler clang
- sudo port edit boost
- change this line:
write_jam "using darwin : : ${configure.cxx} : <cxxflags>\"${configure.cxxflags}\" ${compileflags} <linkflags>\"${configure.ldflags}\" : ;"
- to this:
write_jam "using darwin : : ${configure.cxx} : <cxxflags>\"${configure.cxxflags} -std=c++11 -stdlib=libc++\" ${compileflags} <linkflags>\"${configure.ldflags} -stdlib=libc++\" : ;"
- if you have boost already installed in macports, remove it:
- sudo port uninstall boost
- reinstall boost from source:
- sudo port -s install boost
5. Download the Mupen64Plus source code:
- Open terminal window, create build directory for Mupen64Plus
- Download and unpack the latest m64p_helper_scripts.tar.gz from: https://code.google.com/p/mupen64plus/wiki/CompilingFromHg
- run ./m64p_get.sh
6. Hack your ui-console makefile to build against SDLMain.m_o:
- edit source/mupen64plus-ui-console/projects/unix/Makefile
- change line:
CFLAGS += $(SDL_CFLAGS)
- to:
CFLAGS += $(SDL_CFLAGS) ~/devel-lite/SDLMain.m_o -framework Cocoa
7. Hack your m64p_build.sh script to build under OSX:
- change line:
"$MAKE" -C source/mupen64plus-${component}/projects/unix all $@
- to:
if [ "${component}" = "ui-console" ]; then
"$MAKE" -C source/mupen64plus-${component}/projects/unix all -j4 V=1 CC=clang CXX=clang++ OSX_SDK=10.7 SDL_CFLAGS="-I/opt/local/include -D__APPLE__ -I/Library/Frameworks/SDL.framework/Headers" SDL_LDLIBS="-F/Library/Frameworks -framework SDL -framework Foundation" OPTFLAGS="-O3" LDFLAGS="-Wl,-rpath -Wl,@executable_path/../Frameworks"
else
"$MAKE" -C source/mupen64plus-${component}/projects/unix all -j4 V=1 CC=clang CXX=clang++ OSX_SDK=10.7 SDL_CFLAGS="-I/opt/local/include -D__APPLE__ -I/Library/Frameworks/SDL.framework/Headers" SDL_LDLIBS="-F/Library/Frameworks -framework SDL -framework Foundation" OPTFLAGS="-O3"
fi
8. Build it
- copy osx_build_bundle.sh from source/mupen64plus-core/tools to current directory
- run ./osx_build_bundle.sh