656 lines
15 KiB
C#
656 lines
15 KiB
C#
using System;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public class BkmControllerAdapter : IMovieController
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{
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#region IController Implementation
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public bool this[string button]
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{
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get { return MyBoolButtons[button]; }
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}
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public bool IsPressed(string button)
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{
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return MyBoolButtons[button];
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}
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public float GetFloat(string name)
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{
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return MyFloatControls[name];
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}
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#endregion
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#region IMovieController Implementation
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public ControllerDefinition Type { get; set; }
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/// <summary>
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/// latches one player from the source
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/// </summary>
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public void LatchPlayerFromSource(IController playerSource, int playerNum)
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{
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foreach (var button in playerSource.Type.BoolButtons)
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{
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var bnp = ButtonNameParser.Parse(button);
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if (bnp == null)
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{
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continue;
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}
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if (bnp.PlayerNum != playerNum)
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{
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continue;
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}
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var val = playerSource[button];
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MyBoolButtons[button] = val;
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}
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}
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/// <summary>
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/// latches all buttons from the provided source
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/// </summary>
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public void LatchFromSource(IController source)
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{
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foreach (var button in Type.BoolButtons)
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{
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MyBoolButtons[button] = source[button];
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}
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foreach (var name in Type.FloatControls)
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{
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MyFloatControls[name] = source.GetFloat(name);
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}
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}
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/// <summary>
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/// latches all buttons from the supplied mnemonic string
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/// </summary>
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public void SetControllersAsMnemonic(string mnemonic)
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{
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if (ControlType == "Null Controller")
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{
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return;
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}
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if (ControlType == "Lynx Controller")
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{
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SetLynxControllersAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "SNES Controller")
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{
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SetSNESControllersAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "Commodore 64 Controller")
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{
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SetC64ControllersAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "GBA Controller")
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{
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SetGBAControllersAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "Atari 7800 ProLine Joystick Controller")
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{
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SetAtari7800AsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "Dual Gameboy Controller")
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{
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SetDualGameBoyControllerAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "WonderSwan Controller")
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{
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SetWonderSwanControllerAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "Nintento 64 Controller")
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{
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SetN64ControllersAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "Saturn Controller")
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{
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SetSaturnControllersAsMnemonic(mnemonic);
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return;
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}
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if (ControlType == "PSP Controller")
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{
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// TODO
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return;
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}
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if (ControlType == "GPGX Genesis Controller")
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{
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if (IsGenesis6Button())
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{
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SetGenesis6ControllersAsMnemonic(mnemonic);
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}
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else
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{
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SetGenesis3ControllersAsMnemonic(mnemonic);
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}
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return;
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}
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var c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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int start = 3;
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if (ControlType == "NES Controller")
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{
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if (mnemonic.Length < 2)
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{
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return;
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}
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else if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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else if (mnemonic[1] == 'E')
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{
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Force("FDS Eject", true);
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}
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else if (mnemonic[1] == '0')
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{
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Force("FDS Insert 0", true);
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}
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else if (mnemonic[1] == '1')
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{
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Force("FDS Insert 1", true);
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}
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else if (mnemonic[1] == '2')
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{
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Force("FDS Insert 2", true);
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}
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else if (mnemonic[1] == '3')
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{
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Force("FDS Insert 3", true);
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}
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else if (mnemonic[1] == 'c')
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{
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Force("VS Coin 1", true);
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}
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else if (mnemonic[1] == 'C')
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{
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Force("VS Coin 2", true);
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}
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else if (mnemonic[1] != '.')
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{
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Force("Reset", true);
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}
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}
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if (ControlType == "Gameboy Controller")
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{
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if (mnemonic.Length < 2) return;
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Force("Power", mnemonic[1] != '.');
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}
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if (ControlType == "Genesis 3-Button Controller")
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{
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if (mnemonic.Length < 2) return;
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Force("Reset", mnemonic[1] != '.');
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}
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if (ControlType == "SMS Controller" || ControlType == "TI83 Controller" || ControlType == "ColecoVision Basic Controller")
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{
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start = 1;
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}
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if (ControlType == "Atari 2600 Basic Controller")
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{
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if (mnemonic.Length < 2) return;
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Force("Reset", mnemonic[1] != '.' && mnemonic[1] != '0');
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Force("Select", mnemonic[2] != '.' && mnemonic[2] != '0');
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start = 4;
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
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int ctr = start;
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if (mnemonic.Length < srcindex + ctr + BkmMnemonicConstants.BUTTONS[ControlType].Count - 1)
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{
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return;
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}
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string prefix = "";
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if (ControlType != "Gameboy Controller" && ControlType != "TI83 Controller")
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{
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prefix = "P" + player + " ";
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}
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foreach (string button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force(prefix + button, c[srcindex + ctr++]);
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}
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}
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if (ControlType == "SMS Controller")
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{
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int srcindex = BkmMnemonicConstants.PLAYERS[ControlType] * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
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int ctr = start;
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foreach (var command in BkmMnemonicConstants.COMMANDS[ControlType].Keys)
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{
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Force(command, c[srcindex + ctr++]);
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}
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}
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}
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#endregion
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private readonly WorkingDictionary<string, bool> MyBoolButtons = new WorkingDictionary<string, bool>();
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private readonly WorkingDictionary<string, float> MyFloatControls = new WorkingDictionary<string, float>();
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private bool IsGenesis6Button()
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{
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return this.Type.BoolButtons.Contains("P1 X");
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}
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private void Force(string button, bool state)
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{
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MyBoolButtons[button] = state;
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}
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private void Force(string name, float state)
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{
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MyFloatControls[name] = state;
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}
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private string ControlType { get { return Type.Name; } }
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private void SetGBAControllersAsMnemonic(string mnemonic)
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{
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MnemonicChecker c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 2)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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int start = 3;
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foreach (string button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force(button, c[start++]);
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}
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}
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private void SetGenesis6ControllersAsMnemonic(string mnemonic)
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{
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MnemonicChecker c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 2)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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else if (mnemonic[1] != '.' && mnemonic[1] != '0')
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{
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Force("Reset", true);
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}
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if (mnemonic.Length < 9)
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{
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return;
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
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if (mnemonic.Length < srcindex + 3 + BkmMnemonicConstants.BUTTONS[ControlType].Count - 1)
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{
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return;
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}
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int start = 3;
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foreach (string button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force("P" + player + " " + button, c[srcindex + start++]);
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}
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}
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}
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private void SetGenesis3ControllersAsMnemonic(string mnemonic)
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{
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MnemonicChecker c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 2)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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else if (mnemonic[1] != '.' && mnemonic[1] != '0')
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{
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Force("Reset", true);
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}
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if (mnemonic.Length < 9)
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{
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return;
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS["GPGX 3-Button Controller"].Count + 1);
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if (mnemonic.Length < srcindex + 3 + BkmMnemonicConstants.BUTTONS["GPGX 3-Button Controller"].Count - 1)
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{
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return;
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}
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int start = 3;
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foreach (string button in BkmMnemonicConstants.BUTTONS["GPGX 3-Button Controller"].Keys)
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{
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Force("P" + player + " " + button, c[srcindex + start++]);
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}
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}
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}
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private void SetSNESControllersAsMnemonic(string mnemonic)
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{
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var c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 2)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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else if (mnemonic[1] != '.' && mnemonic[1] != '0')
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{
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Force("Reset", true);
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
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if (mnemonic.Length < srcindex + 3 + BkmMnemonicConstants.BUTTONS[ControlType].Count - 1)
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{
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return;
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}
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int start = 3;
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foreach (var button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force("P" + player + " " + button, c[srcindex + start++]);
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}
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}
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}
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private void SetLynxControllersAsMnemonic(string mnemonic)
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{
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var c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 2)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
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if (mnemonic.Length < srcindex + 3 + BkmMnemonicConstants.BUTTONS[ControlType].Count - 1)
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{
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return;
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}
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int start = 3;
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foreach (var button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force(button, c[srcindex + start++]);
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}
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}
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}
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private void SetN64ControllersAsMnemonic(string mnemonic)
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{
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MnemonicChecker c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 2)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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else if (mnemonic[1] != '.' && mnemonic[1] != '0')
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{
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Force("Reset", true);
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + BkmMnemonicConstants.ANALOGS[ControlType].Count * 4 + 1 + 1);
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if (mnemonic.Length < srcindex + 3 + BkmMnemonicConstants.BUTTONS[ControlType].Count - 1)
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{
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return;
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}
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int start = 3;
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foreach (string button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force("P" + player + " " + button, c[srcindex + start++]);
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}
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foreach (string name in BkmMnemonicConstants.ANALOGS[ControlType].Keys)
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{
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Force("P" + player + " " + name, Int32.Parse(mnemonic.Substring(srcindex + start, 4)));
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start += 5;
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}
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}
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}
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private void SetSaturnControllersAsMnemonic(string mnemonic)
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{
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MnemonicChecker c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 2)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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else if (mnemonic[1] != '.' && mnemonic[1] != '0')
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{
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Force("Reset", true);
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
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if (mnemonic.Length < srcindex + 3 + BkmMnemonicConstants.BUTTONS[ControlType].Count - 1)
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{
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return;
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}
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int start = 3;
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foreach (string button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force("P" + player + " " + button, c[srcindex + start++]);
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}
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}
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}
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private void SetAtari7800AsMnemonic(string mnemonic)
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{
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MnemonicChecker c = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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if (mnemonic.Length < 5)
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{
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return;
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}
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if (mnemonic[1] == 'P')
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{
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Force("Power", true);
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}
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if (mnemonic[2] == 'r')
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{
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Force("Reset", true);
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}
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if (mnemonic[3] == 's')
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{
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Force("Select", true);
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}
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if (mnemonic[4] == 'p')
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{
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Force("Pause", true);
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}
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for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
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{
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int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
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int start = 6;
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if (mnemonic.Length < srcindex + start + BkmMnemonicConstants.BUTTONS[ControlType].Count)
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{
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return;
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}
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foreach (string button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
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{
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Force("P" + player + " " + button, c[srcindex + start++]);
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}
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}
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}
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private void SetDualGameBoyControllerAsMnemonic(string mnemonic)
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{
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var checker = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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for (int i = 0; i < BkmMnemonicConstants.DGBMnemonic.Length; i++)
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{
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var t = BkmMnemonicConstants.DGBMnemonic[i];
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if (t.Item1 != null)
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{
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Force(t.Item1, checker[i]);
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}
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}
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}
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private void SetWonderSwanControllerAsMnemonic(string mnemonic)
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{
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var checker = new MnemonicChecker(mnemonic);
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MyBoolButtons.Clear();
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for (int i = 0; i < BkmMnemonicConstants.WSMnemonic.Length; i++)
|
|
{
|
|
var t = BkmMnemonicConstants.WSMnemonic[i];
|
|
if (t.Item1 != null)
|
|
{
|
|
Force(t.Item1, checker[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SetC64ControllersAsMnemonic(string mnemonic)
|
|
{
|
|
var c = new MnemonicChecker(mnemonic);
|
|
MyBoolButtons.Clear();
|
|
|
|
|
|
for (int player = 1; player <= BkmMnemonicConstants.PLAYERS[ControlType]; player++)
|
|
{
|
|
int srcindex = (player - 1) * (BkmMnemonicConstants.BUTTONS[ControlType].Count + 1);
|
|
|
|
if (mnemonic.Length < srcindex + 1 + BkmMnemonicConstants.BUTTONS[ControlType].Count - 1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
int start = 1;
|
|
foreach (var button in BkmMnemonicConstants.BUTTONS[ControlType].Keys)
|
|
{
|
|
Force("P" + player + " " + button, c[srcindex + start++]);
|
|
}
|
|
}
|
|
|
|
int startk = 13;
|
|
foreach (string button in BkmMnemonicConstants.BUTTONS["Commodore 64 Keyboard"].Keys)
|
|
{
|
|
Force(button, c[startk++]);
|
|
}
|
|
}
|
|
|
|
private sealed class MnemonicChecker
|
|
{
|
|
private readonly string _mnemonic;
|
|
|
|
public MnemonicChecker(string mnemonic)
|
|
{
|
|
_mnemonic = mnemonic;
|
|
}
|
|
|
|
public bool this[int c]
|
|
{
|
|
get
|
|
{
|
|
if (string.IsNullOrEmpty(_mnemonic))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (_mnemonic[c] == '.')
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (_mnemonic[c] == '?')
|
|
{
|
|
return new Random((int)DateTime.Now.Ticks).Next(0, 10) > 5;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|