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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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be4af1ec2f
BizHawk
/
output
History
zeromus
17f73dc360
CDL - oops, forgot GPX z80 data reading
2015-10-27 16:46:29 -05:00
..
Gameboy
/Palettes
Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and
2014-12-20 13:36:36 +00:00
Lua
Super Castlevania IV collision viewer lua script
2015-07-28 08:57:35 -05:00
NES
/Palettes
load 512-entry palettes, but dont do anything with them yet
2014-08-14 15:52:25 +00:00
Shaders
/BizHawk
repair lousy assortment of built-in shaders (
fixes
#518
)
2015-10-13 17:18:41 -05:00
dll
CDL - oops, forgot GPX z80 data reading
2015-10-27 16:46:29 -05:00
gamedb
NES - support an overdump of a game with a gamedb entry
2015-09-18 18:44:24 -04:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
fix default controls for psx
2015-07-12 10:05:16 -04:00