268 lines
5.8 KiB
C++
268 lines
5.8 KiB
C++
#include "libretro.h"
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#include <stdint.h>
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#include <string.h>
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include "Nes_Emu.h"
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#include "fex/Data_Reader.h"
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#include "abstract_file.h"
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static Nes_Emu *emu;
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void retro_init(void)
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{
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delete emu;
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emu = new Nes_Emu;
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}
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void retro_deinit(void)
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{
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delete emu;
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emu = 0;
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}
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unsigned retro_api_version(void)
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{
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return RETRO_API_VERSION;
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}
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void retro_set_controller_port_device(unsigned, unsigned)
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{
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}
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void retro_get_system_info(struct retro_system_info *info)
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{
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memset(info, 0, sizeof(*info));
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info->library_name = "QuickNES";
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info->library_version = "v1";
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info->need_fullpath = false;
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info->valid_extensions = "nes"; // Anything is fine, we don't care.
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}
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void retro_get_system_av_info(struct retro_system_av_info *info)
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{
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const retro_system_timing timing = { Nes_Emu::frame_rate, 44100.0 };
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info->timing = timing;
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const retro_game_geometry geom = {
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Nes_Emu::image_width,
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Nes_Emu::image_height,
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Nes_Emu::image_width,
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Nes_Emu::image_height,
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4.0 / 3.0,
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};
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info->geometry = geom;
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}
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static retro_video_refresh_t video_cb;
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static retro_audio_sample_t audio_cb;
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static retro_audio_sample_batch_t audio_batch_cb;
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static retro_environment_t environ_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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void retro_set_environment(retro_environment_t cb)
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{
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environ_cb = cb;
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}
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void retro_set_audio_sample(retro_audio_sample_t cb)
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{
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audio_cb = cb;
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}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
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{
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audio_batch_cb = cb;
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}
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void retro_set_input_poll(retro_input_poll_t cb)
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{
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input_poll_cb = cb;
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}
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void retro_set_input_state(retro_input_state_t cb)
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{
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input_state_cb = cb;
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}
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void retro_set_video_refresh(retro_video_refresh_t cb)
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{
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video_cb = cb;
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}
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void retro_reset(void)
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{
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if (emu)
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emu->reset();
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}
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#define JOY_A 1
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#define JOY_B 2
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#define JOY_SELECT 4
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#define JOY_START 8
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#define JOY_UP 0x10
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#define JOY_DOWN 0x20
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#define JOY_LEFT 0x40
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#define JOY_RIGHT 0x80
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typedef struct
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{
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unsigned retro;
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unsigned nes;
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} keymap;
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static const keymap bindmap[] = {
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{ RETRO_DEVICE_ID_JOYPAD_A, JOY_A },
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{ RETRO_DEVICE_ID_JOYPAD_B, JOY_B },
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{ RETRO_DEVICE_ID_JOYPAD_SELECT, JOY_SELECT },
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{ RETRO_DEVICE_ID_JOYPAD_START, JOY_START },
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{ RETRO_DEVICE_ID_JOYPAD_UP, JOY_UP },
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{ RETRO_DEVICE_ID_JOYPAD_DOWN, JOY_DOWN },
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{ RETRO_DEVICE_ID_JOYPAD_LEFT, JOY_LEFT },
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{ RETRO_DEVICE_ID_JOYPAD_RIGHT, JOY_RIGHT },
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};
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static void update_input(int pads[2])
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{
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pads[0] = pads[1] = 0;
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input_poll_cb();
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for (unsigned p = 0; p < 2; p++)
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for (unsigned bind = 0; bind < sizeof(bindmap) / sizeof(bindmap[0]); bind++)
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pads[p] |= input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[bind].retro) ? bindmap[bind].nes : 0;
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}
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void retro_run(void)
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{
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int pads[2] = {0};
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update_input(pads);
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emu->emulate_frame(pads[0], pads[1]);
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const Nes_Emu::frame_t &frame = emu->frame();
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static uint32_t video_buffer[Nes_Emu::image_width * Nes_Emu::image_height];
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const uint8_t *in_pixels = frame.pixels;
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uint32_t *out_pixels = video_buffer;
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for (unsigned h = 0; h < Nes_Emu::image_height;
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h++, in_pixels += frame.pitch, out_pixels += Nes_Emu::image_width)
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{
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for (unsigned w = 0; w < Nes_Emu::image_width; w++)
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{
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unsigned col = frame.palette[in_pixels[w]];
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const Nes_Emu::rgb_t& rgb = emu->nes_colors[col];
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unsigned r = rgb.red;
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unsigned g = rgb.green;
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unsigned b = rgb.blue;
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out_pixels[w] = (r << 16) | (g << 8) | (b << 0);
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}
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}
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video_cb(video_buffer, Nes_Emu::image_width, Nes_Emu::image_height,
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Nes_Emu::image_width * sizeof(uint32_t));
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// Mono -> Stereo.
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int16_t samples[2048];
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long read_samples = emu->read_samples(samples, 2048);
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int16_t out_samples[4096];
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for (long i = 0; i < read_samples; i++)
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out_samples[(i << 1)] = out_samples[(i << 1) + 1] = samples[i];
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audio_batch_cb(out_samples, read_samples);
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}
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bool retro_load_game(const struct retro_game_info *info)
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{
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if (!emu)
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return false;
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
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fprintf(stderr, "XRGB8888 is not supported.\n");
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return false;
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}
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emu->set_sample_rate(44100);
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emu->set_equalizer(Nes_Emu::nes_eq);
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emu->set_palette_range(0);
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static uint8_t video_buffer[Nes_Emu::image_width * Nes_Emu::image_height];
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emu->set_pixels(video_buffer, Nes_Emu::image_width);
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Mem_File_Reader reader(info->data, info->size);
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return !emu->load_ines(reader);
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}
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void retro_unload_game(void)
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{
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emu->close();
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}
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unsigned retro_get_region(void)
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{
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return RETRO_REGION_NTSC;
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}
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bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
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{
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return false;
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}
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size_t retro_serialize_size(void)
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{
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Mem_Writer writer;
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if (emu->save_state(writer))
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return 0;
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return writer.size();
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}
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bool retro_serialize(void *data, size_t size)
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{
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Mem_Writer writer(data, size);
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return !emu->save_state(writer);
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}
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bool retro_unserialize(const void *data, size_t size)
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{
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Mem_File_Reader reader(data, size);
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return !emu->load_state(reader);
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}
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void *retro_get_memory_data(unsigned id)
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{
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switch (id)
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{
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case RETRO_MEMORY_SAVE_RAM:
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return emu->high_mem();
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case RETRO_MEMORY_SYSTEM_RAM:
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return emu->low_mem();
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default:
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return 0;
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}
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}
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size_t retro_get_memory_size(unsigned id)
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{
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switch (id)
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{
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case RETRO_MEMORY_SAVE_RAM:
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return Nes_Emu::high_mem_size;
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case RETRO_MEMORY_SYSTEM_RAM:
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return Nes_Emu::low_mem_size;
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default:
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return 0;
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}
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}
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void retro_cheat_reset(void)
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{}
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void retro_cheat_set(unsigned, bool, const char *)
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{}
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