BizHawk/quicknes/libretro/libretro.cpp

268 lines
5.8 KiB
C++

#include "libretro.h"
#include <stdint.h>
#include <string.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include "Nes_Emu.h"
#include "fex/Data_Reader.h"
#include "abstract_file.h"
static Nes_Emu *emu;
void retro_init(void)
{
delete emu;
emu = new Nes_Emu;
}
void retro_deinit(void)
{
delete emu;
emu = 0;
}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned, unsigned)
{
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "QuickNES";
info->library_version = "v1";
info->need_fullpath = false;
info->valid_extensions = "nes"; // Anything is fine, we don't care.
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
const retro_system_timing timing = { Nes_Emu::frame_rate, 44100.0 };
info->timing = timing;
const retro_game_geometry geom = {
Nes_Emu::image_width,
Nes_Emu::image_height,
Nes_Emu::image_width,
Nes_Emu::image_height,
4.0 / 3.0,
};
info->geometry = geom;
}
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
void retro_reset(void)
{
if (emu)
emu->reset();
}
#define JOY_A 1
#define JOY_B 2
#define JOY_SELECT 4
#define JOY_START 8
#define JOY_UP 0x10
#define JOY_DOWN 0x20
#define JOY_LEFT 0x40
#define JOY_RIGHT 0x80
typedef struct
{
unsigned retro;
unsigned nes;
} keymap;
static const keymap bindmap[] = {
{ RETRO_DEVICE_ID_JOYPAD_A, JOY_A },
{ RETRO_DEVICE_ID_JOYPAD_B, JOY_B },
{ RETRO_DEVICE_ID_JOYPAD_SELECT, JOY_SELECT },
{ RETRO_DEVICE_ID_JOYPAD_START, JOY_START },
{ RETRO_DEVICE_ID_JOYPAD_UP, JOY_UP },
{ RETRO_DEVICE_ID_JOYPAD_DOWN, JOY_DOWN },
{ RETRO_DEVICE_ID_JOYPAD_LEFT, JOY_LEFT },
{ RETRO_DEVICE_ID_JOYPAD_RIGHT, JOY_RIGHT },
};
static void update_input(int pads[2])
{
pads[0] = pads[1] = 0;
input_poll_cb();
for (unsigned p = 0; p < 2; p++)
for (unsigned bind = 0; bind < sizeof(bindmap) / sizeof(bindmap[0]); bind++)
pads[p] |= input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[bind].retro) ? bindmap[bind].nes : 0;
}
void retro_run(void)
{
int pads[2] = {0};
update_input(pads);
emu->emulate_frame(pads[0], pads[1]);
const Nes_Emu::frame_t &frame = emu->frame();
static uint32_t video_buffer[Nes_Emu::image_width * Nes_Emu::image_height];
const uint8_t *in_pixels = frame.pixels;
uint32_t *out_pixels = video_buffer;
for (unsigned h = 0; h < Nes_Emu::image_height;
h++, in_pixels += frame.pitch, out_pixels += Nes_Emu::image_width)
{
for (unsigned w = 0; w < Nes_Emu::image_width; w++)
{
unsigned col = frame.palette[in_pixels[w]];
const Nes_Emu::rgb_t& rgb = emu->nes_colors[col];
unsigned r = rgb.red;
unsigned g = rgb.green;
unsigned b = rgb.blue;
out_pixels[w] = (r << 16) | (g << 8) | (b << 0);
}
}
video_cb(video_buffer, Nes_Emu::image_width, Nes_Emu::image_height,
Nes_Emu::image_width * sizeof(uint32_t));
// Mono -> Stereo.
int16_t samples[2048];
long read_samples = emu->read_samples(samples, 2048);
int16_t out_samples[4096];
for (long i = 0; i < read_samples; i++)
out_samples[(i << 1)] = out_samples[(i << 1) + 1] = samples[i];
audio_batch_cb(out_samples, read_samples);
}
bool retro_load_game(const struct retro_game_info *info)
{
if (!emu)
return false;
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
fprintf(stderr, "XRGB8888 is not supported.\n");
return false;
}
emu->set_sample_rate(44100);
emu->set_equalizer(Nes_Emu::nes_eq);
emu->set_palette_range(0);
static uint8_t video_buffer[Nes_Emu::image_width * Nes_Emu::image_height];
emu->set_pixels(video_buffer, Nes_Emu::image_width);
Mem_File_Reader reader(info->data, info->size);
return !emu->load_ines(reader);
}
void retro_unload_game(void)
{
emu->close();
}
unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
{
return false;
}
size_t retro_serialize_size(void)
{
Mem_Writer writer;
if (emu->save_state(writer))
return 0;
return writer.size();
}
bool retro_serialize(void *data, size_t size)
{
Mem_Writer writer(data, size);
return !emu->save_state(writer);
}
bool retro_unserialize(const void *data, size_t size)
{
Mem_File_Reader reader(data, size);
return !emu->load_state(reader);
}
void *retro_get_memory_data(unsigned id)
{
switch (id)
{
case RETRO_MEMORY_SAVE_RAM:
return emu->high_mem();
case RETRO_MEMORY_SYSTEM_RAM:
return emu->low_mem();
default:
return 0;
}
}
size_t retro_get_memory_size(unsigned id)
{
switch (id)
{
case RETRO_MEMORY_SAVE_RAM:
return Nes_Emu::high_mem_size;
case RETRO_MEMORY_SYSTEM_RAM:
return Nes_Emu::low_mem_size;
default:
return 0;
}
}
void retro_cheat_reset(void)
{}
void retro_cheat_set(unsigned, bool, const char *)
{}