BizHawk/BizHawk.Client.EmuHawk/tools
goyuken bdf6a58e2c fix NES NT\PPU view for previous revision 2014-12-31 17:43:40 +00:00
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Cheats Auto scaling: All forms should have AutoScaleMode set to Font. 2014-12-28 21:19:34 +00:00
Debugger Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls). 2014-12-28 21:59:53 +00:00
GB itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
GBA toolmanager: when electing to close and not restart a tool because of lack of services on the new core, clear out all services attached to the core first. this will turn some existing silent failures into NullReferenceExceptions, likely. fix one such bug in GBAGPUView 2014-12-31 17:18:51 +00:00
Genesis Auto scaling: All forms should have AutoScaleMode set to Font. 2014-12-28 21:19:34 +00:00
HexEditor Hex Editor - remove a usage of Global.Emulator 2014-12-17 03:57:07 +00:00
Lua lua: internal infrsatructure changes to nes library 2014-12-17 23:03:58 +00:00
NES fix NES NT\PPU view for previous revision 2014-12-31 17:43:40 +00:00
PCE pce sound debugger: auto config 2014-12-28 17:22:58 +00:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES snes graphics debugger: use autoconfig 2014-12-28 17:15:36 +00:00
TAStudio Auto scaling: All forms should have AutoScaleMode set to Font. 2014-12-28 21:19:34 +00:00
TI83 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
VirtualPads Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
Watch Ram Watch - add a null check on Restart() 2014-12-22 00:59:39 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
IToolForm.cs itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls 2014-07-28 02:40:30 +00:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far. 2014-11-30 18:24:28 +00:00
ToolManager.cs toolmanager: when electing to close and not restart a tool because of lack of services on the new core, clear out all services attached to the core first. this will turn some existing silent failures into NullReferenceExceptions, likely. fix one such bug in GBAGPUView 2014-12-31 17:18:51 +00:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00