BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES
zeromus 079f9d9958 [NES] fix broken scroll and shaky statusbars regression 2011-06-10 01:14:52 +00:00
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Boards [NES] fix broken scroll and shaky statusbars regression 2011-06-10 01:14:52 +00:00
APU.cs and dont try writing to that file even if it wasnt opened 2011-04-06 05:31:33 +00:00
BoardSystem.cs [NES] fix bug in deemph palette that made airwolf invisible and add better tracking and reporting of bad roms (there are bad dumps of airwolf in addition to the game itself being bad) 2011-06-08 06:53:11 +00:00
Core.cs [NES] ELROM emulation (cv3 and laser invasion tested) and core savestate logic brought up to date. savestates for newer mappers still need reworking. 2011-06-09 19:45:07 +00:00
NES.cs [NES] ELROM emulation (cv3 and laser invasion tested) and core savestate logic brought up to date. savestates for newer mappers still need reworking. 2011-06-09 19:45:07 +00:00
PPU.cs [NES] fix broken scroll and shaky statusbars regression 2011-06-10 01:14:52 +00:00
PPU.regs.cs [NES] fix broken scroll and shaky statusbars regression 2011-06-10 01:14:52 +00:00
PPU.run.cs [NES] fix broken scroll and shaky statusbars regression 2011-06-10 01:14:52 +00:00
Palettes.cs [NES] fix bug in deemph palette that made airwolf invisible and add better tracking and reporting of bad roms (there are bad dumps of airwolf in addition to the game itself being bad) 2011-06-08 06:53:11 +00:00
iNES.cs [NES] improve board detection diagnostics logging messages, and add board: IREM-G101 (mapper 032) 2011-06-08 06:17:41 +00:00